by PDX-Loke
Hello everyone,
We've just released Stellaris patch 4.3.6. This patch rolls Utopia, the Synthetic Dawn Story Pack, and Humanoids Species Pack into the base-game, as well as adds the Behemothkin portrait (available when you're logged in to your Paradox Account), as well as the Portrait Substitution system (and associated Arachnophobia/Arachnophilia modes), as well as an associated list of other fixes and technical improvements.
Please see the patch notes:
4.3.6 ‘Cetus’ Release Notes (Ongoing)
Feature
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The Utopia, Synthetic Dawn, Humanoids Species Pack, and most elements of the Galaxy Edition Upgrade have been rolled into the base game.
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Utopia contains:
Megastructures, Habitats, Ascension Perks, Indoctrination, Advanced Slavery, Hive Mind empires, Fanatic Purifiers, and more.
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Synthetic Dawn contains:
Machine Intelligence empires, Machine Rebellions, Machine Fallen Empire, 7 machine portraits, and more.
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Humanoids contains:
10 humanoid portraits, the Master Artificers, Pleasure Seekers, and Pompous Purists civics, the Clone Army origin, the humanoid shipset, and more.
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A Behemothkin portrait has been added to Reptilians if you are logged in with a Paradox Account.
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Added a Portrait Substitution option in Accessibility settings.
When Arachnophobia Mode is enabled, spider-like portraits are replaced with alternative artwork on your client only, with no effect on other players in multiplayer.
Arachnophilia Mode does the opposite, replacing non-spiders with spider-like portraits.
Bugfix
Leaders can no longer become too old to die.
Corrected Vipra the Vapor’s greeting audio
Performance
Players with systems capable of exceptionally high framerates can now override the default 90 FPS render cycle cap by adding refreshCap=144 (or other values) to their settings.txt. The first time you launch Stellaris after this change, it will add refreshCap=90 if it's not present. The refresh rate will still floor at 30 and cap at your monitor's refresh rate. Note that increasing this value will leave less time for the simulation loop in favor of the rendering loop, and thus may negatively affect overall performance.
Stability
Fix to a CS_SPECIES_COUNT, CS_SPECIES_INDEX OOS when playing with nascent species
Fix to a CS_COUNTRY_RESOURCES OOS
Modding
We've simplified how "very old age" is handled in code - the define is now a fixed point that makes you more likely to die if you are over 120% of your species' lifespan. As we've changed this from 100 to 1.2, you'll want to update any mods that changed this value.
The Portrait Substitutions spinner in Accessibility will load all files in the game\\gfx\\portraits\\portraits\\substitutions folder when the game starts and add them to the spinner options. See the Arachnophobia and Arachnophilia options we have provided for the process to add your own Portrait Substitutions.
Thank you for 10 years of Stellaris!
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