This is an archive of patch notes originally posted on 15 Jun 2026.

Stellaris

[Dev Team] stellaris_test updated with 4.4.2 (checksum 38b9)

Posted by MrFreake_PDX on

Hi everyone!

We've updated the stellaris_test beta branch with some fixes that we're planning to release (likely tomorrow).

Please note: This is an opt-in open beta. To opt-in: Right Click Stellaris, Properties, Betas tab and Choose "Stellaris_test" from the dropdown.

Balance:

  • Reduced the rate of the Forever Cruise situation speed on all difficulties.

    • Also reduced the amount that the situation increases based on game difficulty.

    • More comprehensive changes will be coming in this weekend's Open Beta for the patch planned for next week.

Bugfix:

  • Void Reavers no longer additionally requires First Contact

Stability:

  • Preventing a waystation UI from crashing in some cases.

  • Fixed a crash that could occur when changing the animated main menu background from the in-game settings screen.

  • Fixes a crash during AI contract evaluation.

  • Fix crashing on 800p and lower resolutions when clicking on Waystations.

Thank you for playing Stellaris!