Contains the Following Fixes
- Fixes for many missions involving prebuilt structures, where the structures would not spawn preventing mission start
- Fixes for many missions involving prebuilt structures, where the structures would not cleanup on mission complete (this abides by the server settings)
- Fixes for prebuilt structure name collisions with existing structures from other missions, preventing new structures from spawning when they should have
- There may be cases where existing missions may spawn duplicate structures, this will be a once off as now prebuilt structures are tracked more closely and references persist like the didn't before
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