Bugfixes
- Fixed a clipping issue on cargo pods attached to rockets more[forums.factorio.com]
- Fixed that inserters would deadlock if ammo spoiled while mid-swing towards a turret. more[forums.factorio.com]
- Fixed that rocket silos could deadlock due to mod changes. more[forums.factorio.com]
- Fixed a crash when specific entities are killed without a source. more[forums.factorio.com]
- Fixed that time passed wait condition wasn't reset when manually pressing go-to button to the shattered planet while being stopped at a space location. more[forums.factorio.com]
- Fixed that scrolling personal library blueprint books in multiplayer latency did not work correctly. more[forums.factorio.com]
- Fixed a desync related to custom input events and in_gui flag. more[forums.factorio.com]
- Fixed an issue with script-disabling logistic points connected to orbital logistics. more[forums.factorio.com]
- Fixed a crash when creating a loader with stack size override. more[forums.factorio.com]
- Fixed [sprite] rich text tag being accessible through user input. more[forums.factorio.com]
- Fixed a crash when loading space-age save files with space-age prototypes removed but space-age flags enabled. more[forums.factorio.com]
Scripting
- Added LuaEntityPrototype::quality_affects_supply_area_distance, LuaEntityPrototype::quality_affects_inventory_size, LuaEntityPrototype::quality_affects_capacity, LuaEntityPrototype::quality_affects_energy_usage reads.
- Added LuaEntityPrototype::crafting_speed_quality_multiplier, LuaEntityPrototype::energy_usage_quality_multiplier, LuaEntityPrototype::module_slots_quality_bonus reads.
- Added LuaEntityPrototype::drops_full_belt_stacks read.
- Added additional reads to LuaSpaceLocationPrototype.
- Added LuaEntityPrototype::uses_quality_drain_modifier read.
- Added LuaFluidPrototype::visualization_color read.
- API documentation website now has fulltext search (online version only).
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