This is an archive of patch notes originally posted on 10 Jan 2024.

Factorio

Version 1.1.101 released as stable

Posted by Twinsen on

Bugfixes

  • Fixed a crash when entering bad number values in some input fields. more[forums.factorio.com]
  • Fixed a crash when removing an item that is being used to hand craft a recipe while also changing the recipe to take fluid ingredients.
  • Fixed a crash when defining a recipe that takes zero fluid as the first ingredient.
  • Fixed cloning a furnace would not preserve previous recipe id.
  • Fixed that selecting a locale would sometimes reset the setting back to "Default"
  • Fixed that choose-elem-button equipment tooltips were missing the equipment name and description.
  • Fixed being unable to focus search in the train overview GUI with Control + F when a mod attaches a relative GUI element to it.
  • Fixed a crash when item stack of item-on-ground becomes empty because of scripted stack transfer. more[forums.factorio.com]

Modding

  • Fluid ingredient amounts must be larger than zero.
  • TransportBeltConnectables cannot be given given "building-direction-8-way" flag.

Scripting

  • Added LuaGuiElement::elem_tooltip read/write.
  • Added LuaEntityPrototype::boiler_mode read.
  • Added LuaGameScript::request_train_path.