Activities
Crucible
- Updated the playlist tooltips to correctly display which matchmaking style is used for each mode.
- Fixed an issue where the Special ammo crate location was incorrectly displayed in the announcement when picked up on Vostok.
- Added the Hardware modifier to Crucible Labs for testing.
- Added a sound effect for the "Special ammo incoming" announcement when a Special ammo crate is about to spawn.
Competitive
- Removed Survival and Countdown Rush from the Competitive playlist and replaced with 3v3 Clash and Collision.
- Collision
- Updated the zone placements for Vostok and Dead Cliffs.
- Updated several Special ammo crate placements on Altar of Flame, Anomaly, Endless Value, Eternity, and Multiplex.
- Clash
- Replaced the Special ammo meter system with Special ammo crates for 3v3 Clash.
- Enabled a unified Competitive ruleset for Collision and Clash.
- Game Length: 10 minutes.
- Respawns: 7 seconds.
- Revives: Enabled.
- Special ammo spawns: 4 crates, 60 seconds, shared.
- Heavy ammo spawns: Single crate, 120 seconds, not shared.
- Expanded the Not Swap modifier to cover changing ammo types in either your Kinetic or Energy slot mid-life.
- Reduced variation in Competitive rank adjustment on match completion.
Trials
- Post-game weapon drops will now reward the weekly weapon.
- For the first two weeks, Special ammo crate variants will be tested in Trials, alongside the Not Swap modifier.
Raids and Dungeons
- Crota’s End
- Fixed an issue where all players could die and wipe at the same time that Crota is defeated, awarding loot but not awarding completion of the encounter.
- Deep Stone Crypt
- Fixed an issue where shooting the Atraks replication attached to a player would cause ammo to spawn.
- Warlord’s Ruin
- Fixed an issue in the jail puzzle where Glaive projectiles and Bow arrows could not hit targets consistently.
- Fixed an issue in the Ogre encounter where the Warden Knight on the right side of the stage wouldn't spawn totems consistently.
- Improved respawn placement in the room with the giant Taken orb and flying debris hazards.
- Vow of the Disciple
- Adjusted some visual effects in the final encounter to mitigate some photosensitivity concerns.
Free Roam
- Fixed an issue that could cause players to crash after The Arsenal Walker public event.
- Fixed an issue where a loud volume spike could occur when exiting the Fynch vendor screen on Throne World.
UI/UX
General
- Fixed an issue where players had to spam click to give commendations to other players that left their activity.
- Fixed an issue where direct launching a quest from the Quest Details screen wouldn't always launch players to the landing zone closest to the objective.
- Fixed an issue where the Dawning emblem icon displayed no background.
- Fixed an issue where the Legacy button on the Character Select screen was not working.
- Fixed an issue where Iron Banner Legacy ornaments were missing a reward acquire sound.
- Fixed an issue where the Stasis subclass category icons at the Exo Stranger/Elsie vendor were using Void iconography.
- Fixed an issue where the icons for the Trials Auto Rifle, Strike Grenade Launcher, and dungeon Pulse Rifle Relentless were facing the incorrect way.
- Fixed an issue where the icon for the Warlock Guardian Games class item was not accurately representing the armor art.
Fireteam Finder
- Reduced the size of the Fireteam Finder banner in the Roster screen.
- Added an animation to a Listing when successfully submitting an application.
- Improved notifications for applications and join requests to Roster contacts when the players don’t own the required game content.
- Players will now be able to see all players that are included in an application to help make a more informed decision on applying or joining Listings.
- Improved the way Listing Settings and Filters are stored for quicker Listing creation.
- Fixed an issue where pressing Reset in the Join Settings Filter screen did not reset options.
- Fixed an issue where a random Select button appeared in the Fireteam Finder application screen.
- Fixed an issue where spamming buttons could load an empty Activity screen.
- Fixed an issue where the wrong selection screen appeared in Fireteam Finder when using the Activity Launch screen while already in a Fireteam.
- Fixed an issue where the Accept Application pop up would shift when attempting to Accept Applications.
Localization
- Fixed issues with text overlaps and alignment for various languages in The Guardian Oath screen.
- Fixed font issues for some languages in the Summon Fireteam button.
Gameplay and Investment
Armor
- Extended the handling bonus granted by Lucky Pant's Illegally Modded Holster buff by 2 seconds so that it lasts until the Out of Luck debuff is activated.
- Fixed an issue where a visual bump would occur when Overload Artifact perks were triggered.
- Fixed an issue where weapons that can change their element type were benefitting from multiple surge bonuses at once.
- Fixed an issue where the intrinsic perk Warlord's Sigil used an incorrect term for Freeze.
Weapon Archetypes
- Auto Rifles
- Precisions
- Reduced base damage by 5%.
- Precisions
- Hand Cannons
- Precisions
- Increased base damage by 6%.
- Adaptives
- Increased body shot damage by 1% and critical hit damage by 4%.
- Improved the stats of Luna's Howl and Midnight Coup.
- Precisions
- Pulse Rifles
- Rapid-Fires
- Increased body shot damage by 3.5% and critical hit damage by 1%.
- Lightweights
- Increased body shot damage by 6% and critical hit damage by 3%.
- Adaptives
- Increased body shot damage by 5% and critical hit damage by 2%.
- Aggressives
- Improved the stats of Blast Furnace.
- Rapid-Fires
- Scout Rifles
- Rapid-Fires
- Increased base damage by 2%.
- Rapid-Fires
- Submachine Guns
- Lightweights
- Improved the stats of Recluse.
- Lightweights
- Bows
- Lightweights
- Increased base damage by 6%.
- Le Monarque and Wish-Ender are not affected in this change.
- Increased base damage by 6%.
- Lightweights
- Shotguns
- Precisions
- Corrected a rounding issue that was causing Precision Shotguns to require one extra pellet to kill max-resilience Guardians.
- Precisions
- Breech Grenade Launchers
- Increased direct impact damage by 40%.
- This works out to be roughly a 15% overall damage buff, though total damage varies depending on the blast radius stat.
- Reduced Disorienting Grenade radius for both damage and the disorientation effect by 15%.
- Increased The Mountaintop's PvE damage to make it competitive with other Breech-Loaded Grenade Launchers.
- Reverted a change from Season 12 that made The Mountaintop less accurate while airborne.
- Increased direct impact damage by 40%.
- Heavy Grenade Launchers
- Increased the stats of Edge Transit.
Exotics
- Updated perk descriptions to include subclass verbs for the following weapons (these weapons already had this functionality, but it just wasn’t explained in the perk descriptions):
- Sunshot, Polaris Lance, One Thousand Voices, and Leviathan's Breath.
- Whisper of the Worm
- Increased total ammunition from 18 to 24 (before reserves mods).
- One Thousand Voices
- Increased total ammunition from 7 to 11 (before reserves mods).
- Quicksilver Storm
- Increased the shots needed to trigger rockets by 50%.
- Reduced grenade area-of-effect damage vs. combatants by 37.5%.
- The Last Word
- Increased base damage by 6%.
- Forerunner
- Increased base damage by 6%.
Perks
- Reintroducing Dares of Eternity weapon perks that were previously removed. These can now roll on new drops or be added to shaped versions of the weapon.
- Master of Arms
- Reduced damage bonus from 20% to 15%.
- Magnificent Howl
- Precision final blows grant stacks, and reloading converts the stacks into Magnificent Howl rounds that deal greatly increased damage and have additional range. Getting a precision kill with a Magnificent Howl active converts an additional round.
- Micro-Missile
- Redesigned this perk to be a weapon intrinsic. It’s rebuilt to do less direct damage vs. players, but with dramatically more self-physics impulse.
- Retuned its PvE damage to be competitive with other Breech-Loaded Grenade Launchers.
- Increased its reload speed slightly.
- Since this is now an intrinsic on The Mountaintop, Micro-Missile has been replaced with Rampage in the first trait slot on old versions of the weapon.
- Permeability
- Fixed an issue where this perk was causing the The Slammer Sword to get stuck on the Strand damage type.
- Omolon
- Fixed an issue where overflowing the magazine could break the Omolon origin perk.
- Deconstruct
- Deconstruct will no longer activate on Scorch, Threadling, Stasis Shatter, and Jolt damage.
- Slice
- Fixed an issue that could cause Slice to lose stacks when shooting an enemy with a weapon that has a rapid rate of fire.
- Headstone
- Fixed an issue where Headstone's cooldown was using the wrong icon. Headstone now uses the standard cooldown icon instead of a Stasis buff icon.
Crucible Only Changes
- Reduced flinch taken by all Primary weapons by 15%.
- Sunshot
- Increased precision damage by 11%.
- Wish-Ender
- Reduced base damage by 5%.
- Forerunner
- Removed the critical hit damage bonus that was supposed to be just for Primary ammo sidearms, and replaced that with the 6% global base damage bonus.
- Corrected several weapons getting the wrong ammo amounts from either the Special ammo crates or meter systems, including Buried Bloodlines and some Fusion Rifles.
Other Fixes
- Fixed an issue where reprised Dreaming City weapons could not obtain the Rare shader Burnished Dreams or the Legendary shader Blueshift Dreams.
- Improved the chance a player will obtain the Burnished Dreams shader when dismantling a weapon with the shader.
- Improved the likelihood of Blueshift Dreams appearing on Dreaming City weapons.
- Fixed an issue where the Last Rite Scout Rifle had an incorrect appearance.
- Fixed an issue where the Xenology quest incorrectly stated that having an Exotic cipher would prevent rewarding another, despite the player being eligible.
- Fixed an issue where Word of Crota was using the incorrect stat group.
- Fixed a photosensitivity issue with Outbreak Perfected.
- Fixed an issue where Mountaintop and Jotuun's hip-fire reticles were not centered.
- Fixed an issue with Vengeful Whisper where an arrow was visible when holstered and stored on the players back.
- Fixed an issue where the updated Dreaming City weapons were not appearing in Collections.
- Fixed an issue where notifications specific to The Coil could appear in Riven's Lair.
Abilities
- Reduced the cost of Strand fragments at the Pouka Pond from 200 Strand Meditations to 100 Strand Meditations.
- Fixed an issue where Overload or Antibarrier capabilities granted through artifact mods or subclass keywords could reduce ignition damage created by some weapons.
Bounties and Pursuits
- Fixed an issue where completing the 2023 Moments of Triumph title did not count towards the appropriate Guardian Rank objectives.
General
- Fixed an issue where Dares and Wellspring Fireteam Finders would try to launch the Salvage activity.
- Fixed a visual issue causing the Chill Out finisher effects to persist after the finisher ends.
- Fixed an issue that was causing the Ascendant Realm sky to block out the Dreaming City skybox in certain areas.
- Fixed an issue where players could regenerate Skimmer energy in midair by re-summoning their Skimmer.