Aircraft
With the release of one of the previous server updates, a bug that caused direct hits of AAMs and SAMs on aircraft to deal too little damage has been fixed.
F-106A — the maximum drag chute opening speed has been increased from 200 km/h to 296 km/h. (Report[community.gaijin.net]).
Ground Vehicles
A bug that sometimes caused hits from HEAT projectiles to generate no spall has been fixed. (Report[community.gaijin.net]).
BMPT-72 — an issue where the commander’s sight camera was slightly offset to the side when both the “aim mode” was enabled and disabled has been fixed. An issue where the commander’s sight camera could not be moved to the left when zooming in has been fixed. (Report[community.gaijin.net]).
TOG II — a bug that caused smoke grenades fired from the turret mortar to fly in the direction of the hull rather than the turret has been fixed. (Report[community.gaijin.net]).
Mark V — a bug where the left gun barrel model did not rotate along with the breech and gun mount has been fixed. (Report[community.gaijin.net]).
Locations and Missions
\[Domination] African Gulf — a bug where Bluewater fleet ships could appear outside of the playable area has been fixed. (Report[community.gaijin.net]).
Sinai — a bug that caused the minimap to be semi-transparent has been fixed.
Appearance and Achievements
AGS — the condition for using the “Snow w/Open Terrain camouflage MERDC” camouflage has been adjusted from forest to winter. (Report[community.gaijin.net])[community.gaijin.net].
MiG-29N (Japan) — a bug where the aircraft received achievements for German vehicles instead of Malaysian vehicles has been fixed. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service[community.gaijin.net], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
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