This is an archive of patch notes originally posted on 11 Sep 2024.

War Thunder

Update 2.39.0.15

Posted by War Thunder Commander on



Aircraft

  • Su-24M — operator country has been corrected to Russia.
  • F-16C Block 40 Barak II — GBU-31 JDAM bombs have been added to internal pylons.
  • JF-17 — a bug that caused incorrect aircraft behavior when the rudders were fully deflected and held in this position (press and hold pitch, yaw and roll) in mouse aim mode has been fixed.

Naval Vehicles

  • 7.7 mm Darne machine gun (VTB boats) — reloading time has been decreased to 5.2 seconds.

Locations

  • Wind settings for small birch trees that made them look unnatural have been corrected.
  • The inability to destroy/penetrate through the garages, kiosks, parking posts in various locations such as Seversk-13, Abandoned City, etc. with AP/APHE shells has been fixed.

Interface

  • A bug in the sight settings menu where a custom reticle would not be displayed when selected if the player did not have any sights saved has been fixed. (Report[community.gaijin.net]).
  • A restriction on the characters used when naming a sight configuration and saving it has been added. (Report[community.gaijin.net]).
  • A bug in the sight settings menu causing there to be no transparent background for all channels except optical (NVG and Thermal) in the rangefinder section has been fixed.
  • A bug that caused the settings to show a language that did not match the current interface language when starting the game has been fixed.

Graphics

  • A bug where enabling DLSS did not disable SSAA, which resulted in frame rate drops has been fixed. (Report[community.gaijin.net]).
  • A bug which caused the tank models to become low-poly upclose has been fixed. (Report[community.gaijin.net]).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service[community.gaijin.net], forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.