- A bug that caused the notifications about hits, critical hits and destruction of enemy vehicles to not display in Custom Battles and in Assault modes has been fixed. (Report[community.gaijin.net]).
- A bug that caused objects with 4 levels of detail (LOD) to stop rendering earlier (at shorter distances) than objects with 2 and 3 LOD on graphics settings below the High preset has been fixed. Now, objects with 4 LOD also disappear at the same range on graphic settings below and including High. Objects here mostly include large objects such as rocks or carriages.