Following the Roadmap
- The previously announced Battle Rating separation by gamemodes for high-tier aircraft has been implemented. Please note that separation for aircraft of lower tiers is planned to be implemented within our Planned Battle Rating changes.
Aircraft
- Red Top air-to-air missile — the missile guidance time has been reduced from 40 seconds to 30 seconds. (Report[old-forum.warthunder.com]).
- Red Top air-to-air missile — the missile guidance delay has been reduced from 0.6 seconds to 0.3 seconds after launch. (Report[community.gaijin.net]).
- Red Top air-to-air missile — lateral acceleration has been reduced from 16G to 12G. (Report[old-forum.warthunder.com]).
- Red Top air-to-air missile — missile dynamics have been reconfigured, the effective launch range at low altitude has been increased. (Report[old-forum.warthunder.com], Report[old-forum.warthunder.com])
Other
- A bug that caused engine sounds to play incorrectly when looking down the scope has been fixed. (Report[community.gaijin.net], Report[community.gaijin.net]).
- A bug that caused the thermals on scout UAVs of rank VII and VIII light tanks to be missing has been fixed. (Report[community.gaijin.net]).
- The Spawn Point cost of respawning with air-to-air-missiles with SACLOS guidance on helicopters has been added to Ground Realistic Battles. The cost is 68% of the base carrying helicopter cost in Spawn Points. Currently the only helicopter in the game with such missiles is the AH Mk.1 Apache (with Starstreak AAMs).