Ground Vehicles
- ZBD04A— a bug that caused a missing tandem warhead on the APS03 ATGM has been fixed.
- Swingfire — a bug causing an abnormal high rate of fire for the ATGM launchers has been fixed.
- Black Night — incorrect sight magnification of 3x-10x has been corrected to 8x.
Sound
- A bug that caused the rate of fire sound for ground vehicles to not change for other players when firing has been fixed.
Other
- A bug in the Protection Analysis that caused some ammunition in-flight to have the wrong model has been fixed.
- The ability to turn off markers of destroyed vehicles has been added to the Sensor View while in replay.
- A bug in Air Realisitc Battles in missions for new players and “Front Line” missions which caused the fighters of one of the teams to not be able to choose a spawn point has been fixed.