This is an archive of patch notes originally posted on 13 Jun 2024.

V Rising

V Rising 1.0 Hot Fix #7

Posted by SLS_Ruth on



Hello Vampires.

We will start patching V Rising shortly.

This hotfix brings the following fixes and updates:

General


  • Added support for loading a specific auto-save using the “Load Game” option. This allows players to load previous saves in case the latest auto-save becomes corrupt. However, this won’t recover lost saved data or progress from auto-saving issues.
  • The “Leave Game” button in the System Menu now displays “Save & Exit” if you are the game’s host. This is to clarify that the game always saves when you leave it.


Bug Fixes


  • Fixed an exploit where players could clip through doors using the Sword Shockwave ability.
  • Fixed a bug where players sometimes could not select a waypoint to teleport or a coffin to respawn in.
  • Fixed a potential crash when navigating the Build Menu.
  • Fixed a potential crash triggered by a player destroying a Refinement station while another player looked at recipes.
  • Fixed a potential crash that could occur when interacting with Servants.
  • Fixed a potential crash caused by renaming stations or containers.
  • Fixed a crash related to castle relocation that could occur if a player left the territory during the relocation process while building.
  • Fixed a potential crash when interacting with the Devourer.


If you're having issues with the game, make sure to take a look at our known bugs and fixes[guides.playvrising.com] to see if there's a potential solution to get you back into Vardoran as quickly as possible!

We're always grateful for your help in translating the game at https://crowdin.com/project/v-rising-game

IMPORTANT NOTE! Please report any issues you encounter after this patch here[bugs.playvrising.com].

ADDITIONAL REMINDER! Regularly back up your server saves! Here's how to do it[guides.playvrising.com].

Enjoy your weekend in Vardoran!


Eternally yours,


/Stunlock Studios