This is an archive of patch notes originally posted on 13 Jul 2026.

Sunkenland

Update v0.8.20

Posted by maximummax on

Bug Fixes


  • Fixed an issue where freeing slaves too early could make later missions impossible to complete.
  • Fixed radio broadcast progress resetting when the radio broadcast was dismantled.
  • Fixed the mission to speak with the Elder being unable to progress.
  • Fixed range having an abnormal effect on gun damage.
  • Fixed ship-mounted ammo boxes abnormally increasing their ammo count when ammo was repeatedly added and removed.
  • Fixed an issue where choosing to respawn at a ship-mounted sleeping bag could drop you into the hull (especially on clients).
  • Fixed the Electric Drill crafting recipe by removing quartz, a material that's already been removed from the game.
  • Fixed an issue where building a wall with a door on the foundation at the bottom of stairs let you go up the stairs but not back down and out the door.
  • Fixed the stove not returning an empty bottle when crafting required a Bottle of Water.
  • Fixed certain items turning into a white, glowing material when viewed up close.
  • Fixed the interaction point not being on the barrel when turning in the Iron Spear mission [some players thought the mission couldn't be completed].

Revisions and Optimizations


  • Added cloud saves.
  • Updated the Dedicated Server.
  • Optimized save-loading logic when selecting a world to reduce stutter.
  • Improved the visuals of the Floating Shelter and the final island.
  • Improved the Big Barrel Fortress, adding an elevator that can be freely used to go up and down once all enemies are killed.
  • Added the ability to hide helmet armor.
  • Added anatase ore spawns to the Ship Graveyard, Power Plant, and The Ruins Island.
  • Gave the gun merchant a 20% chance to stock a VSS receiver.