Bug Fixes
- Fixed an issue where freeing slaves too early could make later missions impossible to complete.
- Fixed radio broadcast progress resetting when the radio broadcast was dismantled.
- Fixed the mission to speak with the Elder being unable to progress.
- Fixed range having an abnormal effect on gun damage.
- Fixed ship-mounted ammo boxes abnormally increasing their ammo count when ammo was repeatedly added and removed.
- Fixed an issue where choosing to respawn at a ship-mounted sleeping bag could drop you into the hull (especially on clients).
- Fixed the Electric Drill crafting recipe by removing quartz, a material that's already been removed from the game.
- Fixed an issue where building a wall with a door on the foundation at the bottom of stairs let you go up the stairs but not back down and out the door.
- Fixed the stove not returning an empty bottle when crafting required a Bottle of Water.
- Fixed certain items turning into a white, glowing material when viewed up close.
- Fixed the interaction point not being on the barrel when turning in the Iron Spear mission [some players thought the mission couldn't be completed].
Revisions and Optimizations
- Added cloud saves.
- Updated the Dedicated Server.
- Optimized save-loading logic when selecting a world to reduce stutter.
- Improved the visuals of the Floating Shelter and the final island.
- Improved the Big Barrel Fortress, adding an elevator that can be freely used to go up and down once all enemies are killed.
- Added the ability to hide helmet armor.
- Added anatase ore spawns to the Ship Graveyard, Power Plant, and The Ruins Island.
- Gave the gun merchant a 20% chance to stock a VSS receiver.
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