This is an archive of patch notes originally posted on 02 Sep 2024.

Smite

The Seraphim | 11.9 Update Notes

Posted by TitanDandy on

New God Skins Cross-Gen Pass Updates for SMITE 2 Players

Starting in CA2, SMITE 2 players who purchase a Cross-Gen Pass in SMITE 1 will receive both Cross-Gen Pass skins in SMITE 2 – with no Pass progression required.

For example: If you purchase The Seraphim Cross-Gen Pass in the 11.9 SMITE 1 Update on September 3, you will:

In SMITE 1:

  • Unlock Seraph’s Bow Neith instantly
  • Unlock Divine Retribution Thanatos at Level 50

In SMITE 2:

  • Unlock Seraph’s Bow Neith and Divine Retribution Thanatos at Log-in during the CA2 Update – tentatively scheduled for September 17
Balance Live With the 11.9 Update
Items
Curseweaver This staff has finally found its place in the meta! However, it is proving to be incredibly effective against stance switchers and in modes with frequent proximity to many enemies, so we are increasing the cooldown to limit how often it procs.
  • Increased Passive Cooldown from 12s to 15s
Our goal this patch was to adjust statistically low win or purchase rate items of all categories, including Relics, Starters, and standard items. Sundering Spear
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health
Greater Sundering Spear
  • Adjusted Damage from 7.5% of Current Health to 5% Max Health
Sundering Blast
  • Adjusted Damage from 10% of Current Health to 7.5% Max Health
Divine Barrier
  • Added 5% Movement Speed for allies that walk through the wall for 3s
Greater Divine Barrier
  • Added 5% Movement Speed for allies that walk through the wall for 3s
Blessed Barrier
  • Increased Basic Attack Damage Buff from 15% to 20%
  • Added 5% Movement Speed for allies that walk through the wall for 3s
Sovereignty
  • Decreased Cost from 2100 to 2000
  • Increased Physical Protection from 35 to 40
Duality
  • Decreased Cost from 2700 to 2550
Transcendence
  • Increased Mana from 250 to 300
  • Increased Mana per stack from 10 to 15
Shadowdrinker
  • Increased Movement Speed from 7% to 10%
Manikin Hidden Blade
  • Removed Physical Protection
  • Increased Physical Power from 45 to 70
  • Increased Magical Power from 65 to 95
Mail of Renewal
  • Increased Physical Protection from 15 to 20
  • Increased Magical Protection from 15 to 20
  • Decreased Cooldown from 45s to 30s
Sekhmet’s Scepter
  • Increased Duration from 5s to 6s
  • Decreased Cooldown from 12s to 10s
Last Gasp
  • Decreased Cost from 2400 to 2300
Obsidian Shard
  • Increased Magical Power from 65 to 80
Soul Gem
  • Increased Passive Scaling from 20% to 25%
  • Increased Passive Heal from 15 to 30
Sentinel’s Embrace
  • Increased Passive Radius from 55 to 70
  • Increased Passive Protections from 60 to 80
Gods
Xing Tian Sky-Cutting Axe
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Protection Buff Duration from 4s to 6s
  • Increased time between jumps from 3s to 4s
Whirlwind of Rage and Steel
  • Increased Damage from 25/45/65/85/105 to 45/60/75/90/105
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
  • Decreased prefire time by 4%
Terra Though Terra’s perception is quite strong, her statistics in both pick and win rates are unfortunately nowhere near. Crushing Earth
  • Decreased Cooldown from 15s at all ranks to 15/14.5/14/13.5/13s
Monolith
  • Increased Damage per tick from 10/12/14/16/18 to 12/14/16/18/20
  • Increased Root Duration from 1s at all ranks to 1/1.1/1.2/1.3/1.4s
Khepri It’s been a long time since Khepri has seen changes, and his pick rate is surprisingly very low considering how much this hug bug is loved! Abduct
  • Increased Protections from 10/15/20/25/30 to 10/20/30/40/50
Rising Dawn
  • Decreased Mana Cost from 50/60/70/80/90 to 50/55/60/65/70
  • Increased Duration from 3s to 4s
Ymir Ice Wall
  • Decreased Mana Cost from 60/65/70/75/80 to 60 at all ranks
  • Increased Duration from 2.5/3/3.5/4/4.5s to 3/3.5/4/4.5/5s
  • Decreased Cooldown from 13/12.5/12/11.5/11s to 12/11.5/11/10.5/10s
Shards of Ice
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100
Nike General
  • Increased Base Health from 480 to 500
  • Increased Health per level from 83 to 87
Barrier Formation
  • Increased rotation speed by roughly 33%
Sentinel of Zeus
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
Gilgamesh Despite regaining a couple items from his jungle heyday, Gilgamesh has not seen much success in any of his standard roles. Sun-Forged Scimitar
  • Decreased Cooldown from 14/13/12/11/10s to 12/11.5/11/10.5/10s
  • Decreased Mana from 60/65/70/75/80 to 50/55/60/65/70
Winds of Shamash
  • Increased Wind Damage from 12/16/20/24/28 to 16/20/24/28/32
  • Decreased Cooldown from 100s to 90s
Ah Muzen Cab Hive
  • Increased Max Hives from 7 at all ranks to 7/8/9/10/11
  • Increased Vision Radius from 20 to 30
Swarm
  • Increased Damage from 50/90/130/170/210 to 60/100/140/180/220
Xbalanque Branching Bola
  • Decreased Mana Cost from 5/8/11/14/17 to 4/7/10/13/16
Poison Darts
  • Increased Max Number of Darts per target from 5 to 7
  • Increased Poison Damage Scaling from 10% per tick to 15%
  • Increased Slow from 20% at all ranks to 20/22.5/25/27.5/30%
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14s
Skadi Permafrost
  • Increased Damage per tick from 5/10/15/20/25 to 10/15/20/25/30
  • Decreased Mana Cost from 70/75/80/85/90 to 55/60/65/70/75
Winter’s Grasp
  • Increased Damage Scaling per tick from 5% to 10%
Izanami Sickle Storm
  • Increased Damage from 5/10/15/20/25 to 10/15/20/25/30
Dark Portal
  • Increased Damage from 220/320/420/520/620 to 240/340/440/540/640
Ah Puch Undead Surge
  • Decreased Cooldown from 12s to 11s
Corpse Explosion
  • Increased Damage Scaling from 20% to 30%
Empty the Crypts
  • Increased Damage from 40/50/60/70/80 + 10% to 50/60/70/80/90 + 20%
  • Added 5% Damage Reduction per hit, stacking up to 3 times
Baron Samedi Consign Spirits
  • Now deals 25% bonus damage to minions
Life of the Party
  • Decreased Cooldown from 90s at all ranks to 90/85/80/75/70s
Hera Royal Assault
  • Increased Fist Damage Scaling from 80% to 90%
  • Decreased Cone Damage Scaling from 15% to 10%
Polymorph
  • Increased Projectile Speed by 12%
  • Increased Polymorph Duration from 1.2/1.4/1.6/1.8/2s to 1.6/1.7/1.8/1.9/2s
Raijin Percussive Storm
  • Decreased Cooldown from 12s to 10s
Taiko Drums
  • Increased Beat Two Damage from 30% to 50%
  • Increased Beat Three Damage from 30% to 50%
  • Decreased Cooldown from 100s to 90s
Arachne Though this spider is known as a traditional pubstomper, she has not been performing well in any regard. As such, we’re adjusting to allow her a bit more expression toward the late game, especially in how she uses her Webs. Web
  • Broodling Damage now scales with 30% of Arachne’s Physical Power
  • Decreased Cooldown from 14s at all ranks to 14/13.5/13/12.5/12s
Night Crawler
  • Increased Damage Scaling from 100% to 110%
Fenrir Brutalize
  • Increased Full Runes Scaling Bonus from 15% to 20%
  • Decreased Cooldown from 12s to 12/11.5/11/10.5/10s
Ragnarok
  • Decreased Cooldown from 100s to 90s
Mercury Maximum Velocity
  • Decreased Cooldown from 16/15.5/15/14.5/14s to 14/13.5/13/12.5/12s
Special Delivery
  • Increased Damage Scaling per tick from 16% to 20%
Sonic Boom
  • Decreased Mana Cost from 80/90/100/110/120 to 80/85/90/95/100
Ne Zha Flaming Spear
  • Increased Heal per stack from 2/4.5/7/9.5/12 to 4/6/8/10/12
Wind Fire Wheels
  • Decreased Cooldown from 90s to 90/85/80/75/70s
Kumbhakarna We are so pleased to see the huge swing in popularity from Kumbha’s various buffs in the previous patch, but clearly he is doing a bit better than our expectations. We want to attempt to maintain the excitement, so we are only adjusting his damage a slight amount. Mighty Yawn
  • Decreased Damage from 40/80/120/160/200 +30% to 40/75/110/145/180 + 25%
Epic Uppercut
  • Decreased Landing Damage from 240/330/420/510/600 to 200/290/380/470/560
Nu Wa Fire Shards
  • Decreased Damage from 100/175/250/325/400 + 30% to 100/170/240/310/380 + 25%
  • Increased Cooldown from 110s to 120s
Chang’e Jade Rabbit
  • Decreased Damage Taken Debuff from 4% to 3%
Waxing Moon
  • Increased Cooldown from 90s to 100s
Freya Brisingamen’s Blessing
  • Decreased base Magical Lifesteal from 10.5% to 6%
Pulse
  • Decreased Bonus Damage from 30/40/50/60/70 to 20/30/40/50/60
Banish
  • Increased Cooldown from 16/15.5/15/14.5/14s to 18/17.5/17/16.5/16s
Medusa Acid Spray
  • Decreased Damage Scaling from 80% to 75%
Lacerate
  • Increased Cooldown from 15/14.5/14/13.5/13s to 16/15.5/15/14.5/14s
Cthulhu Sanity Break
  • Decreased Damage from 100/150/200/250/300 to 90/140/190/240/290
Descend Into Madness
  • Decreased Max Health from 25% to 20%
Athena Preemptive Strike
  • Increased Cooldown from 14s to 15s
Shield Wall
  • Increased Cooldown from 14s at all ranks to 16/15.5/15/14.5/14s
Defender of Olympus
  • Decreased Damage from 340/415/490/565/640 to 330/405/480/555/630
Bastet Razor Whip
  • Decreased Damage Scaling from 27.5% per tick to 25% per tick
Ensnaring Claw
  • Increased Cooldown from 14/13.5/13/12.5/12s to 16/15.5/15/14.5/14s
New Skin Voice Actors
  • Seraph’s Bow Neith: Amy Stafford
  • Divine Retribution Thanatos: Terrance Addison
  • Hellforged Thor: Jacob Carlson
  • Guiding Light Ganesha: Erik Braa