This is an archive of patch notes originally posted on 16 Sep 2024.

Smite

11.9 Bonus Notes - Live September 19

Posted by TitanDandy on

Bonus Balance – Live September 19
Gods
Nerfs
Anubis Every dog has his day, but unfortunately for Anubis, he’s got to go back on the leash! After a few nice buffs over previous patches, he has leapt right to the top, so we’re hoping to only bring him down just a bit to sit more in line with other winning gods. Grasping Hands
  • Increased Cooldown from 14/13/12/11/10s to 14/13.5/13/12.5/12s
Death Gaze
  • Decreased Damage per tick from 23/28/33/38/43 + 15% to 20/25/30/35/40 + 13%
Artemis Artemis has always been a sleeper pick, but her burst damage has been what she is most known for over recent metas. As such, we’re taking Tusky down a notch while slowing her clear and poke by a small amount. Suppress the Insolent
  • Increased Cooldown from 8s to 9s
Calydonian Boar
  • Decreased Damage from 150/225/300/375/450 + 100% to 150/220/290/360/430 + 90%
Cerberus Cerberus has been a very, very good boy! Boys? Regardless – this tanky dog has been seeing quite a lot of success chasing down enemy squishies and tormenting them with damage, or with the aptly named Stygian Torment. Paralyzing Spit
  • Decreased Damage from 50/80/110/140/170 to 50/75/100/125/150
Stygian Torment
  • Increased Cooldown from 90s to 100s
Tsukuyomi This assassin has been shining brightly with his excellent poke and quick cooldowns. He’ll be throwing out fewer shurikens now, and those pesky caltrops aren’t quite as sharp anymore! Dark Moon Shuriken
  • Increased Cooldown from 12s to 14s
Silver Moon Caltrops
  • Decreased Damage Scaling from 20% to 15%
Mulan Though she has seen quite a few nerfs lately, skillful Mulan players continue to dominate the Solo lane, mostly with accurate Grapples and powerful Spear Thrusts. Spear Thrust
  • Decreased Damage from 100/135/170/205/240 to 90/125/160/195/230
Grapple
  • Increased Cooldown from 15/14.5/14/13.5/13s to 16/15.5/15/14.5/14s
Buffs
Ishtar Mark of Vengeance
  • Increased Max Stacks from 4 to 6
Rolling Thunder
  • Increased Damage from 50/75/100/125/150 to 60/85/110/135/160
Blades of Retribution
  • Increased Damage from 80/100/120/140/160 to 80/105/130/155/180
Nut Crashing Comet
  • Increased Damage from 45/65/85/105/125 + 35% to 50/75/100/125/150 + 40%
Warp
  • Decreased Cooldown from 12s to 12/11.5/11/10.5/10s
He Bo General
  • Increased Base Health from 400 to 425
  • Increased Health per level from 71 to 75
Atlas of the Yellow River
  • Decreased Cooldown from 14s to 14/13.5/13/12.5/12s
Merlin Though this magnificent mage is perceived as quite average, his stats would beg to differ. We’re giving him a little help in some of the less frequently utilized places of his kit in order to even him out! Radiate
  • Increased Damage per tick from 6/12/18/24/30 to 8/14/20/26/32
Elemental Mastery
  • Increased Slow Duration on Ice stance from 1.5s to 2s
Odin Lunge
  • Decreased Cooldown from 16/15/14/13/12s to 14/13.5/13/12.5/12s
Gungnir’s Might
  • Increased Gungnir Damage from 55/110/165/220/275 to 60/115/170/225/280
Achilles Gift of the Gods
  • Increased Protections per level from 1.5 to 2
Radiant Glory
  • Increased Heal from 15/18/21/24/27 to 18/21/24/27/30
Ganesha This elephant can be quite the frustrating foe to play against, so we wanted to maximize his ability to be a protector while trying to limit adjustments to his more controlling aspects. Turn of Fate
  • Increased Bonus Damage per stack from 2% to 3%
  • Decreased Max Stacks from 5 to 4
Ohm
  • Ganesha now gains an additional 50% of the Protections he provides
  • Increased self Slow from 15% to 25%
Remove Obstacles
  • Decreased Mana Cost from 70/75/80/85/90 to 70 at all ranks
Sylvanus Nature’s Bounty
  • Increased Seed Duration from 8s to 10s
Nature’s Grasp
  • Decreased Cooldown from 14/13.5/13/12.5/12s to 14/13/12/11/10s
Da Ji Horrible Burns
  • Increased Damage per tick from 10/20/30/40/50 to 20/28/36/42/50
Cliodhna Flickering Visions
  • Increased Debuff Duration from 4s to 5s
Tearing the Veil
  • Now deals 25% reduced damage to minions
  • Decreased Cooldown from 55s to 55/50/45/40/35s