Bonus Balance – Live August 20
Items
Bumba’s Spear
This Starter Upgrade provides a variety of bonuses against objectives of many kinds, but we’ve noticed an uptick in usage of this item for its bonus against structures. By removing it, we’re aiming to limit the usage of this item for split pushing.
- Removed bonus Structure damage
Horrific Emblem
Since this item’s absorption of Cursed Ankh, it has seen extreme success for Supports and other frontliners in a variety of modes. We are removing its ability to remove shields, with Sundering Spear now being the go-to for this effect. Ideally, this adjustment combined with a small duration nerf will allow a wider variety of Relics to shine.
- Decreased Duration from 5s to 4s
- Removed the ability to remove active Shields
Greater Horrific Emblem
- Decreased Duration from 5s to 4s
- Removed the ability to remove active Shields
Emblem of Increasing Peril
- Decreased Duration from 5s to 4s
- Removed the ability to remove active Shields
Gods
Vamana (Bug Fix)
Umbrellarang
- Rank 5 now properly has the increased projectile speed from his 11.8 buff
Nerfs
Bacchus
This aggressive support is doing more than just getting in there! A bit of damage off of Bacchus’ core abilities will help to tone down his pressure and threat.
Belly Flop
- Decreased Damage from 90/135/180/225/270 to 80/125/170/215/260
Belch of the Gods
- Decreased Damage from 30/45/60/75/90 to 25/40/55/70/85
Danzaburou
This sneaky tanuki has been fooling players left and right with how much damage he’s been outputting! A small decrease to his late game burst from Fool’s Gold combined with slightly less frequent rockets should do the trick!
Fool’s Gold
- Decreased Damage Scaling from 80% to 75%
Uproarious Rocket
- Increased Cooldown from 90s to 100s
Buffs
Yemoja
Yemoja has certainly fallen from grace, being one of the least popular and least winning guardians of the bunch. As such, we’re giving her a bit more damage to help her feel like she is contributing without directly impacting her utility, while also granting her a small quality of life increase to the thresholds when she gets her Omi.
Omi
- Decreased Omi level gates from 6, 11, and 16 to 5, 10, and 15
Bouncing Bubble (Moonstrike)
- Increased Damage from 40/75/120/145/180 to 45/80/125/150/185
Moonstrike (Bouncing Bubble)
- Increased Inner Damage from 50/90/130/170/210 to 55/95/135/175/215
- Increased Outer Damage from 20/40/60/80/100 to 25/50/75/100/125
Ishtar
This goddess of war has taken a rough tumble through the ranks after several nerfs, so we’re giving her a couple all-around buffs to get her back in the battle again!
Rolling Thunder
- Decreased Cooldown from 15s at all ranks to 15/14.5/14/13.5/13s
Jolt
- Increased Arrow Damage from 110% to 120% of your Basic Attack Power
Blades of Retribution
- Increased Damage Scaling from 45% to 50%
Tiamat
In the right hands, Tiamat can be a very powerful asset; however, due to the nature and difficulty of her kit, she struggles at most levels of play. She is performing especially poorly at the moment, so we’re aiming to boost her late game to grant her more access to that signature skillful style.
Primordial Onslaught
- Increased Damage Scaling from 30% to 35%
Consume
- Increased Damage Scaling from 50% to 55%
Outburst
- Increased Damage Scaling from 40% to 45%
Maman Brigitte
Despite a couple solid buffs, Maman Brigitte remains near the bottom of the win rates. Because she struggles most in the early game, we’re evening the playing field and orienting her abilities more toward that angle.
Madame Fangs
- Decreased Cooldown from 13/12.5/12/11.5/11s to 11s at all ranks
Explosion of Souls
- Increased Damage from 160/210/260/310/360 to 190/235/280/325/370
Amaterasu
While this goddess notoriously has a rather slow early game, Dazzling Offensive had shocking low damage value considering the amount of time spent channeling it. Additionally, we want to help scale her toward that oh-so-fun mid game just a bit quicker by granting her slightly more access to her main clear.
Heavenly Reflection
- Decreased Cooldown from 12s at all ranks to 12/11.5/11/10.5/10s
Dazzling Offensive
- Increased Damage from 80/125/170/215/260 to 100/140/180/220/260