This is an archive of patch notes originally posted on 15 Jul 2024.

SCUM

SCUM - Development update #95

Posted by Beda on

Hey hey everyone, happy Monday. We have another Dev update for you with another round of sneak peaks! Check it out!


As is tradition right now, we have another Friday BTS video, this time with our animators Stella and Lea, our newest CM Fratman and yours truly. So make sure you check it out as well!



Now down to the dev update.





Programmers are still on more or less the same stuff from last week. Just comes to show how much time it goes into it. So we have progress on new BB elements (maybe a lil sneak peak below), heaps of bug fixing, continued work on movement rework and of course the dropship and encounter system. You saw that peak last week. The peak for programmers this week will be the changes that have been going on with the UI. There will be several so I managed to get a WIP peak on one of them.



One of the goals is to keep the UI from feeling like just an addition and have it more immersive. So we are tuning it to be a bit more in the background and highlight when it is something you need to pay attention to.


Level design doing the same good stuff from last week as well. But I finally manage to snag some WIP from them on some new BB elements. So check these out!



These are the first concept of new furniture that you requested. Now do note it is concept not final form, so there might be changes when it finally arrives.


Art department busy as well. Work continued on new foliage you saw last week, animators are still working on the new trailer and work has started on animating new NPCs as well.

Hard surface have been hitting weapon models and weapon attachments as well. From new scopes to optimizing and reworking old weapon textures.

Soft surface is still on reworking clothes and new clothes as well.


Audio team has finally finished their research and have started on new overall game mix. What that means exactly, I will let you know what that will mean once I manage to catch them and have it explained to me first.


QA are still at it with sniffing out bugs and reporting them further on. As for CM/Marketing, just as it is in the video, I am not telling.


Game designers are on it implementing the new BB elements functionality, and they have also provided some sneak peaks for you guys as well. So yeah more elements. They also asked that you guys let us know what you think in the comments!







Until next time,

Beda