This is an archive of patch notes originally posted on 10 Jun 2024.

SCUM

SCUM - Development update #90

Posted by Beda on

Hey everyone, happy Monday! As is tradition here comes yet another Dev update!


A bit different from the usual format as it was for us last week. And there is a good reason for that! So here is what's new with us. Starting last week we have started upgrading and switching to better infrastructure. It is a bigger undertaking and of course some issues arose, but it was something we expected and are working on them. This took most of our resources for the last week hence no regular dev update. But this is good news. As this means a step forward in our workflow, quality control and much more. It also has potential to resolve some of the issues but more on that later, when we test it properly and we are sure of it. Still wanted to keep you all informed.

Other than that here is what the rest of the team has been up to!




  • Upgrading infrastructure.


  • Working on distant LODs. (Yep still going on, we have a lot of them.)


  • Working on the new trailer.
  • Working on weapon skins.
  • Working on morphs for armbands.
  • Optimizations.
  • Bugfixing.


  • Bugfixing.
  • Mixing new audio.


  • Responding to player inquiries.
  • Hunting and banning cheaters.
  • Steam general discussion and bug reports.
  • Testing of upcoming features.
  • Various bug reports.


  • Finishing the design of quests.
  • Designing rewards for quest completion.
  • Working on quest texts.