This is an archive of patch notes originally posted on 20 Dec 2024.

SCUM

SCUM - Development update #116

Posted by Beda on

Hello everyone happy Friday! Hope you are all good! Let us end the week with a nice little Dev update, special edition! ->




This one will be a different one to what you are used to see. AS it is more of an announcement rather than what we were doing. What we were doing are hotfixes as you could see the past couple of weeks. Now at the end of the year we will allow our selves some time to rest and look to the future.

But let us recap on 2024. and how it was for us as well. First thing that is noticeable is the slower more spaced out pace of updates, and the result was more quality in them as well. Added awesome new features, optimized old ones and long awaited stuff has finally made it into the game. Even the long awaited release window was announced.

Alas now it is time for us, after long overtimes, crunches, caffeine overdrives, to have our own little holiday break. So do not be surprised you see less activity from us over the next couple of weeks. Do not worry, you will see us again, with a full steam ahead towards new year and the long awaited 1.0.

And last but certainly not the least a huge thank you, all of you in our community, yes even the ones that like to pepper us all the time (we know it comes from a place of passion) for all of your support, feedback and continued playtime. It means a lot and helps us push forward when even we are ready to to start smashing our keyboards into screens for yet another editor crash, that pesky bug that does not want to repro or a dilema that does not have a simple solution. So we wish you a happy Scummy winter break and we will see you in 2025.



Much love - Beda on behalf on all of us here at Gamepires.