This is an archive of patch notes originally posted on 08 Jul 2026.

SCUM

Hotfix - 1.3.1.1.128880

Posted by rjgmarketingSD on

Hey there prisoners!

Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.

SERVER SETTING CHANGES

  • Increased the maximum number of flags per person to 100.

  • Reduced the number of animals in the world by modifying the following settings:

    • scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000

    • scum.MaxNonVirtualAnimalsInWorld = 800 -> 500

SERVER & CONNECTIVITY

  • Fixed a server crash that could occur when spilling liquids out of containers.

  • Fixed a bug which would disconnect players from the game after making a big purchase at a trader.

INVENTORY

  • Fixed a bug that allowed crafted chests to be sold for money.

  • Fixed a bug which made some items in the inventory immovable.

  • Fixed a bug where items from the inventory would visually disappear upon entering a vehicle.

  • Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down.

WEAPONS

  • Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access.

  • Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike.

  • Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight.

  • Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon.

  • Fixed a bug where the Hunter85 paint would appear transparent or faded.

USER INTERFACE

  • Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time.

  • Fixed a bug where the context menu for the Gas Lantern would display 'Gasoline Required' instead of 'Container Full'.

  • Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly.

  • Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted.

HUNTING

  • Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon.

  • Fixed a bug where animals would use their far-distance LOD when viewed through a scope even though they are physically close.

  • Fixed a bug where animals could leave tracks on cement roads.

BASE BUILDING

  • Fixed a bug where base building element coloring would not be saved in the database.

  • Fixed a bug where certain base buildings elements were missing the 'Paint' option.

OTHER

  • Fixed a bug where a cut-off between body and head textures would be visible in the character creator.

  • Added new detections for the anti-cheat violation manager.

As always, if you've encountered anything else that requires our attention, please let us know via the following channels: