Index:
- Community Topics
- Grand Exchange Improvements
- HCIM Leaderboard Update
- Marketplace Drop: TzekHaar
- Patch Notes
- Whats Happening in the Community
Community Topics:
Construction
Lots of great new additions for Construction this week!
- You can now move rooms.
- You can now customize your floor on a room by room basis.
- We've added a new "Edit Current Room" which will edit the room you're currently standing in.
- We've added loot beams for Player-Owned Housing trophy drops.
- We've added more supported capes to Cape Stand system. Displayed capes should now behave the same as wearable cape with emotes, teleports and features. You'll be able to right-click the cape on its stand to get its features.
- You can now add noted potions to the cauldron.
- We've re-added the ability to make a cup of tea in the player owned house that boosts the player's construction level.
- We fixed a bug where furniture pieces that were walls were being deleted when building or removing a room next to them.
Looking forward on the subject of Construction:
- We're working on increasing furniture limits - these changes need to be tested and require a full engine update to ensure that the system retains a good level of performance. We're looking forward to the next Engine Update opportunity to implement these changes if possible, but that may take a little longer.
- The Portable Workbench remains at the top of our mind, and we will share more news on it in the near future.
- Finally, we want to conclude today's Construction changes with a note that we have so many more ideas for how to improve and expand the Player-Owned Housing system as a new reward space - and we'll be doing that throughout the future. Functional furniture especially is an area where we have a number of thoughts for things we would include in future content updates.
Mid-Game Rebalance:
- Since the Mid-Game Rebalance launched last week, below is a list of what we've actioned during the week. Today's patch notes include further details on what we've addressed today.
- We fixed a bug that was causing the God Wars Dungeon kill count to be reset when using the Wars Retreat portal (and similar PvM portals).
- We fixed a bug that was causing Seals to drop in God Wars Dungeon 2 even when players were at max reputation.
- We fixed a bug that was preventing Broad arrows and any special arrow from displaying the correct "make-x" interface
- We fixed a bug where Demonic Skull's were only being refunded once per account, even if the player had multiple Demonic Skulls.
- Should you have been affected by this (e.g. you had multiple skulls but only got refunded for one), please be aware that our Player Support team should already have reached out and refunded the difference to you.
- We fixed a bug related to Shortbows, Longbows and Crossbows not providing the correct amount of components. The Junk component chance been lowered as a result of the retiering.
- We're planning to add a boss pet override option for the Jad pet - this hasn't been done yet as the pet is missing attack and defend animations. That work will take a little longer to complete, but we didn't want to have those missing animations block us from making the change alongside the Mid-Game Rebalance.
What's happening this week:
From Tuesday, July 28th we will be kicking off our Daily League Reveals! Find out about Relics, Blessings, Tier Passives, Regions and everything in between. This information will be revealed each day at 5pm BST on our social channels alongside a dedicated reveal blog getting updated each day!
In Case You Missed It:
- We revealed Leagues II: EQUILIBRIUM! Find out everything you need to know here.
- We shared our latest Marketplace news, including our thinking behind our new cosmetic type. Read more here.
- Golden Gnomes 2026 Nominations are now open! Get involved here!
- We announced the Monopoly: RuneScape Edition!
- We had a preview Stream of Runefest, during which teams from across Jagex, RuneScape, Old School RuneScape and DragonWilds chatted about this years RuneFest. Book your tickets to RuneFest today!
JMod Replies on discussions worth highlighting:
- Mod Breezy on Region Locking in Leagues
- Mod Breezy with some news. (or not).
- Mod Ryan on the ask for a Unified Collection Log
- Mod Ryan on the team behind Sanctum
- Mod Reaper on Smithing Arrow Tips XP
- Mod Reaper on the Shieldbow Sight
- Mod Ramen on which rooms to build in your PoH
- Mod Ramen with some advice for new players
- Mod Anvil clarifying the end date of the Sunlight Sands event
- Mod Anvil on when to expect the next Month Ahead
- Mod Breezy on League Boss respawn speeds
Grand Exchange Improvements
This week we're making some exciting upgrades to the Grand Exchange, all with one goal in mind: giving you a clearer, more accurate picture of what your items are really worth!
If you've ever tried to buy or sell an item only to find its listed market price was lagging behind reality, these changes are for you.
We're making market prices update faster, tweaking how often they're recalculated, and introducing a brand-new Recent Trading Price indicator that shows the average value of the last 10 trades. That means less guesswork, better insight into what's happening right now, and more confidence when you're making your next big trade.
But that's not all. We're also bringing a host of quality-of-life improvements to make trading smoother than ever. You'll be able to see exactly how much of your buy limit you've used, while completed trade data is shared with the RuneScape Wiki to power more accurate price tracking and historical market data.
We've also made some changes to the search functionality which will make using the Grand Exchange a lot easier, Improved search functionality now expands common acronyms and prefixes, supports standard keyboard shortcuts (e.g., Ctrl+A, Ctrl+V), and hides unavailable store items from Ironman players.
We have also included more shorthand terms that the community requested after we had released the preview.
Terms such as:
- "soil" - Arch soil types.
- dbane - demon bane as well (jas arrows for instance)
- Phat - Partyhats
- Dhide - Dragonhide
- Obby - Obsidian weapons/equipment/ect
- ECB - Eldritch Crossbow/Pieces
- sol - Staff of Light
- mw - masterwork_
- GChain, Gbarge,Gflurry, Gfury - Greater Abilities
- scimmy - Scimitar
Whether you're chasing profits, stocking up on supplies, or keeping a close eye on market trends, these updates are designed to make the Grand Exchange a more powerful, transparent, and useful hub for every trader in Gielinor.
Dive into our blog here for all the details!
HCIM Leaderboards Update
A few years ago a bug caused the Hardcore Iron Man Leaderboard data to become corrupted.
The Bug and Situation:
- When (Player A) died or de-ironed, instead of the Leaderboard snapshotting their character and its associated scores on the leaderboard, it instead associated (random Player B's) score with (Player A's) name on the leaderboard.
- Importantly, this predominantly affected the RuneScore and other activity Leaderboards (such as Clue Scrolls). Skill Level Leaderboards were and remain unaffected.
The bug was fixed, but the Leaderboards were unfortunately left in a still corrupted state (until now!).
The HCIM Leaderboard is currently correctly tracking anyone who is a current Iron Man or who perished (or de-iron'd) since the bug was fixed in August 2025. However, these correct entries are currently dwarfed by a large amount of corrupted data including many IronMen with inaccurate or impossible scores.
The Solution:
Recovering the data from dead and corrupted HCIM is not possible, because the data in question is a one-time snapshot that is taken at time of death or de-ironing - the exact moment at which the bug occurred. So there is no source of truth to return to.
Our next steps are as follows:
- In the near future, we will back up the current (corrupted) HCIM Leaderboard, in case we want to refer to or replicate it in future.
- We will then remove all corrupted HCIM data from the corrupted HCIM Leaderboard.
- To be clear: Any player that is removed from the corrupted HCIM Leaderboard as a result of this will not have been displaying an accurate score, possibly being significantly under or above their actual score (which is not recoverable).
- Skill Level Leaderboards will remain unaffected as these were not corrupted.
- We will leave all valid entries on the HCIM Leaderboard (this is any HCIM who is currently alive or who died or de-iron'd after August 2025).
The result will be a once more fully accurate HCIM Leaderboard.
We're announcing these changes today, before moving to implement them in the coming weeks, as we feel this is a change that is important to signpost ahead of time.
Marketplace Drop: TzekHaar
Step into the heart of the TzekHaar and forge your legend in fire.
Today's Marketplace drop brings a blazing collection of volcanic-themed cosmetics inspired by the power of the Elder Kiln, check out the dedicated blog here for full info!
We're enhancing the iconic Igneous Kal-Zuk Capes, meaning players who have already earned them will automatically benefit from these updates when they arrive in-game today.
Alongside this we are introducing exclusive Marketplace cosmetic variants, available only to players who have obtained the corresponding base cape in-game.
Unlock striking new looks, including the fearsome Obsidian Kal-Zuk Cape, the nostalgic Infernal Kal-Zuk Cape inspired by Old School RuneScape, and the complete Obsidian Kal-Capes Bundle.
Patch Notes
Hotfixed
- Fixed an issue where players were only being refunded 1 demonic skull if they owned multiple.
- Resolved an issue where attempting to create Broad arrows and any other special arrow would not open the fletching interface on the correct arrow.
- Seals from GWD2 no longer drop if you have maximum reputation.
- Teleporting to GWD1 via War's Retreat no longer resets the killcount.
- Fixed an issue where mahogany and teak logs were not creating arrow shafts correctly.
Player Owned Housing
- Added the ability to use noted potions in the potion cauldron in POH.
- Tooltip edits made to the furniture storage interface buttons when selecting furniture categories to make navigation more clear.
- Furniture plans in the Sunlight Sands event shop have been updated with the correct name and icons.
- Updated a few landscape paintings to their modern versions in POH.
- Furniture pieces that are walls are no longer deleted when building a room next to it or removing a room next to it.
- Added new supported capes to the cape stand system. Displayed capes should now behave the same as wearable cape with emotes, teleports and features.
- Re-added the ability to make a cup of tea in the player owned house that boosts the player's construction level.
- POH boss trophies now have a loot beam.
- Added the ability to move rooms in the POH.
- Added the ability to change floor styles in the POH on a room by room basis.
- Added a context-sensitive "Edit Room" button that recognises which room the player is currently in.
Mid-Game Rebalance
- Fixed an issue where longbows were unable to be cut from logs on F2P worlds.
- Fixed an issue with the tune bane spell not being able to tune arrows correctly.
- Bows and crossbows now give the correct quantity of invention components.
- The sighted magic longbow can no longer be equipped on F2P worlds.
- Fixed an issue that was stopping Nightstone and Daystone skyboxes from being selected.
- Fixed an issue within the bane smithing interface that was causing the item creation to be reset when trying to make a misc item.
- Resolved an issue where in some instances the committed perk was not cleaned up on login when part of a combo gizmo.
- Fixed an issue with the killcount overlay at GWD2 displaying max rep as 2001.
- Yew shortbows and longbows are now for members only.
- The Dive ability is now only usable in P2P
- Bane arrow creation has been removed from the 'other arrow' interface
Engine
- Improved the lighting of models in menus and interfaces.
What's Happening in the Community
Community Creations
RuneTube
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Scapers' Screenshots
Pink Skirts Player Events
Each week the Pink Skirts put on a selection of fun activities that everyone can join. Here are the main events this week:
Mega Duck Runs
- When: Sunday 02nd August, 21:00 Gametime
- Who: Mega Duck, Home Safe & a I I y
- Where: Falador Park
- World: 39
- FC: Ahelp
Skill 'n' Chill
- When: Thursday 30th July, 19:00 Gametime
- Who: MandyPandy and Spirits of Arianwyn.
- Where: Fort Forinthry
- World: 116
Elite Dungeon 3 - Boss of the Week
- When: Sunday 02nd August, 19:30 Gametime
- Who: The RuneScape Legionary Team
- Where: The Shadow Reef
- World: 45
- FC: RS3 BOTW
If these don't take your fancy, take a look at the full events schedule here. Theres sure to be something youll enjoy!
Community Spotlight
ScreenieScape
ScreenieScape is a community for everyone who loves to take screenshots of the amazing world of Gielinor. They love to share captures with each other as well finding inspiration, ideas and editing tips.
They also enjoy hosting in-game meet ups from time to time, usually on a cool theme, where we gather together to make some group screenshots and have a lot of fun. Join the community
This week ScreenieScape will be hosting the "Far Away from Home." Weekly theme! What place is far away for you?
- The RuneScape Team
Mods Alex, Anvil, Astra, Azanna, Bak, Blkwitch, Boko, Brat, Breezy, Brig, Camel, Chaose, Dark, Daze, Desert, Dorn, Dragon, Drew, Drewid, Easty, Echo, Evad, Fallen, Forza, Fox, Frosch, Grace, Gunner, Helen, Ink, Kaiju, Keyser, Kristy, Lilith, Lucifer, Luma, Lykos, Lynx, Makkari, MIC, Mohawk, Morty, Nemo, Neong, Nixon, Noms, Pearce, Peppy, Perpetua, Pickle, Pigeon, Rain, Ramen, Rat, Reaper, Rowley, Ryan, Samy, Shiba, Shrew, Shrike, Socks, Soul, Sponge, Sukotto, Titus, Tri, Vegard, Volta, Who, Wov, Yuey & Zura
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