This is an archive of patch notes originally posted on 15 Nov 2023.

Remnant 2

Remnant 2 - DLC 1 Hotfix

Posted by PWE_Dash on

We are in the process of pushing live updates for all platforms with numerous bug fixes. Read below to see what issues we addressed.

PC

--Performance and Crashes--

- [Epic] Fixed an issue where purchased DLC was not verifying ownership, thus not showing content in game.

- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King.

--Quality of Life--

- Added a pop-up message when attempting to join a friend’s game that is full.

--Bug Fixes—

[--Progression & Rewards ]

- Fixed an issue where the same injectable could generate twice in the Awakened King one shot

- Fixed an issue where Endaira’s End would not show up in some player’s worlds.

[--Archetypes--]

==Ritualist==

- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait

[--Gear / Items--]

- Fixed an issue where Monarch was causing friendly fire damage.

- Fixed an issue where Crimson Guard armor failed to appear when inspecting.

- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.

[--Enemies--]

- Fixed an issue where the Forgotten were doing too much damage.

PS5

--Performance and Crashes--

- Fixed an issue preventing some players from joining friends’ games.

- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King. 

--Bug Fixes—

[--Progression & Rewards ]

- Fixed an issue where the same injectable could generate twice in the Awakened King one shot

- Fixed an issue where Endaira’s End would not show up in some player’s worlds.

[--Archetypes--]

==Ritualist==

- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait

[--Gear / Items--]

- Fixed an issue where Monarch was causing friendly fire damage.

- Fixed an issue where Crimson Guard armor failed to appear when inspecting.

- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.

[--Enemies--]

- Fixed an issue where the Forgotten were doing too much damage.

Xbox Series (Coming Soon)

--Performance and Crashes--

- Fixed an issue where the Cube Gun projectile could cause a crash while fighting Bruin, Blade of the King. 

--Bug Fixes—

[--Progression & Rewards ]

- Fixed an issue where the same injectable could generate twice in the Awakened King one shot

- Fixed an issue where Endaira’s End would not show up in some player’s worlds.

[--Archetypes--]

==Ritualist==

- Fixed an issue where Dark Pact was mislabeled as an Archetype Trait instead of a Trait

[--Gear / Items--]

- Fixed an issue where Monarch was causing friendly fire damage.

- Fixed an issue where Crimson Guard armor failed to appear when inspecting.

- Fixed an issue where Energized Neck Coil would apply damage with every application of a status effect.

[--Enemies--]

- Fixed an issue where the Forgotten were doing too much damage.