This is an archive of patch notes originally posted on 03 Aug 2023.

Realm Royale

Time Shattered Isle Update Notes

Posted by HiRezIsiah on

Terms of Service Reminders

  • Editing local config files to change in-game appearance is against terms of service and bannable (uncapping FPS, limiting FPS, or changing font region are the only allowed changes)
  • Teaming is bannable. This includes not killing your friends in queue snipes while killing others. Play normal.

Known Bugs

  • Ability tooltips may not have correct stats. This will be fixed in patch 7. If in doubt, check this document: {LINK REMOVED}https://bit.ly/realmstats
  • Dragon’s Peak and Captain’s Folly have known collision issues
  • The bridge between Crossing and Dragon’s Peak is not on the minimap

New Features

New 40-Player Map: Time Shattered Isle
  • This map has replaced the old map
  • The old map will be available intermittently through LTMs only
  • Unique new features and easter eggs through the map
New Queue: Competitive
  • This queue has no bots
  • The queue has a longer timer, so it may take up to 10 minutes to “pop” to ensure the lobbies are busy and competitive
Ancient Items
  • Ancient items have been added! These ultra rare and powerful items drop 0-2 times per map in ancient chests that take 10 seconds to open. They can also drop very rarely from Zeppelin Chests and Goblins.
Event System added to Battle Royale
  • The Event System has been added to the new map
  • The events have been tweaked to be BR specific.
  • Power of the Ancients: Drops two ancient and many zeppelin chests
  • Adrenaline Rush: Move 50% faster with 300% increased jump height
  • Giddy Up Buttercup: 40% faster mount speed
  • Big Bad Bounty: Team with top kills is highlighted for all teams. If they survive the timer, a zeppelin chest will spawn on each player of that team. If they are killed, a chest spawns on their body. Players killed during event will respawn if at least one player on the team survives.
  • Forge Fire Sale: 50% forge discount and faster forge speed
  • Deep Pockets: Killed players drop two shard packs instead of one

Quality of Life

  • Shard economy adjusted for new map size and loot density. Kills from 50 shards->80 shards, and items from 5/10/20/40 to 3/6/15/30
  • Forge times reduced by 5 seconds
  • Killing players will drop a chicken nugget that can be picked up to heal armor and health
  • Dev Note: This is to help teams that win engagements then get third partied before being able to heal
  • Number of players required to start a custom game lowered from 12 to 6
  • Realm Wars mercy rule changed from 30 to 20
  • Realm Wars spawn protection duration from 7s to 10s and shield from 2000 to 2500

Weapon, Ability, and Item Changes

Engineer
  • Betty Grenade Launcher
  • Damage from 400/500/650 to 480/600/720
  • Healing from 80/120/160 to 110/160/220
  • Fire Grenade
  • Damage from 30/40/50/60 per tick to 30/45/60/75 per tick

Hunter
  • Proximity Trap
  • Slow from 1.5/2.0/2.5/3.0s to 1.5/1.6/1.8/2.0s

Assassin
Heirloom Rifle
  • Damage from 310/360/410 to 300/350/400
  • Smoke Screen
  • Smoke duration from 4.0s to 3.0s
  • Returned Ability: Ghost Walk
  • Dev Note: In Patch 6 this will only be available in chests. We are working on adding this into the forge and loadout menus for patch 7.

Mage
  • Blizzard
  • Movespeed from 40% to 25/30/40/50
  • Increase the travel speed of the blizzard by ~20%

Warrior
  • Heroic Leap
  • Damage from 150/200/250/300 to 150/200/300/400
  • Enrage
  • Lifesteal from 25/25/25/25 to 20/25/30/35
  • Damage from 5% to 5/5/7/10
  • Shielding Shout
  • Shield from 200/300/400/500 to 300/360/480/600
  • Longsword
  • Now grants 10% move speed while equipped and active
  • Aim Down Sights replaced by a Hook on a 12s cooldown
  • Damage from 820/930/1040 to 580/650/720
  • Refire rate from 0.9 to 0.68
  • Throwing Axe
  • Projectile speed from 415 to 510

Neutral
  • Hand Cannon
  • Projectile speed from 800 to 1000
  • Postfire delay from 0.7 to 0.64
  • Damage from 480/520/580/640 to 420/480/540/600
  • Zoom FOV from 50 to 60 (to reduce smoke trail blocking camera)
  • Shotgun
  • Postfire delay from 1.0 to 0.9
  • Gatekeeper
  • Zoom FOV from 50 to 60
  • Auto Sniper (changes to make it feel more “DMR”-like)
  • Zoom FOV from 45 to 60 (doesn’t zoom in as far)
  • Hipfire accuracy slightly increased
  • Scope-in time from 0.3 to 0.1 (to match regular ads weapons)
  • Assault Rifle
  • Reload from 2.5 to 2.0
  • Equip time from 0.6 to 0.9
  • Ammo from 25 to 30
  • Burst Rifle
  • Ammo from 21 to 24
  • SMG
  • Damage from 75/80/90/100 to 75/80/95/110
  • Reload from 2.2 to 1.8
  • Equip time from 0.6 to 0.8
  • Lightfoot potion
  • Duration from 3/3/3/3 to 3/3.5/4/5
  • Healing Station
  • Cooldown from 26/24/22/20 to 22/21/19/17
  • Barricade
  • Health from 1600/1600 to 1600/2000
  • Breastplate
  • Health/Armor Regen from 2/5/10 to 2/10/20
  • Helm
  • Cooldown Reduction % from 10/20/30 to 5/10/20