This is an archive of patch notes originally posted on 26 Apr 2024.

Party Animals

Ver 1.6 Updates (05/11/2024, Patch 1.6.3.0)

Posted by Andy on

Version 1.6.3.0 (2024.5.11)


Bug Fixes

  1. Fixed an issue in SMASH where a tie in the final round could lead to incorrect game outcome determination.
  2. Fixed an issue in Black Sails where enemy AIs would immediately release the player upon grabbing them during climbing.
  3. Fixed an exploit in Cast Away Boss battles where players could avoid combat in certain locations.
  4. Fixed the damage calculation for boulders in Cast Away.
  5. Fixed an issue in Trebuchet where characters could not be controlled upon respawn under specific circumstances.
  6. Fixed the damage calculation for characters falling into the rocket launch shaft in Typhoon
  7. Fixed an issue where AIs could not grab the arcade machines in game maps.
  8. Fixed issues where emojis, text messages, and the ESC menu cannot be used under specific circumstances.
  9. Fixed an issue where the in-game scoreboard displayed incorrect data in certain situations.
  10. Fixed the timing of bomb effect animations under specific circumstances.
  11. Fixed an issue in ball maps where the ball would stop immediately after scoring.

Optimizations

  1. Specific achievements that unlock avatars, avatar frames, and emojis are now displayed when highlighted.
  2. Progress in challenge levels is now saved in player account data, so changing machines does not reset progress.
  3. Optimized the appearance effect of the stamina bar UI in Black Sails.
  4. Changed the victory popup duration to 20 seconds in Black Sails (Custom Game).
  5. Adjusted the difficulty of AIs in both Hard and SMASH levels in Black Sails (Custom Game).
  6. In Cast Away Boss battles, reduced the impact of fire rings on player balance and adjusted the falling interval.
  7. In Cast Away Boss battles, reduced the stun and balance disruption effects of bombs on players.
  8. Adjusted the stun duration of the Control Room AI in Cast Away.
  9. Adjusted the damage values of nunchucks.


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Version 1.6 Past Updates



Version 1.6.2.0 (2024.4.30)


Bug Fixes

  1. Fixed issues where some players could not join games, create custom rooms, or experienced in-game lag.
  2. Fixed an issue in SMASH where a tie in the last round caused abnormal game settlement.
  3. Fixed abnormal weapon firing sound effects in SMASH.
  4. Fixed an issue in Paws where players who joined mid-game could not see the hands of card-playing players.
  5. Fixed a camera issue in Black Sails (Custom Game) upon reconnecting after a disconnection.
  6. Optimized the issue in Black Sails (Custom Game) where players would fall off the ship immediately after the starting cage broke.
  7. Optimized the issue in Cast Away where players could not get up after being continuously hit by huge rocks.
  8. Fixed an issue where mid-game join messages in SMASH rooms were displayed only in Chinese.
  9. Fixed an issue in Master Pass where unlocking new characters/outfits caused the character on the main menu sofa to disappear under certain conditions.
  10. Fixed a display issue with AI player names in custom rooms on the XBOX platform when more than 3 AI players were added.

Other Changes

  1. Adjusted the player requirements for SMASH-related tasks in the daily Master Pass challenges. It is now required that there be at least 4 players in the game at the end, 3 of whom can be AI players.
  2. Adjusted the requirements for knockout-type tasks in the daily Master Pass challenges.
  3. Postponed the end time of the Master Pass to May 24 at noon.
  4. Added a player survey in the game with a chance to participate in a raffle (starting May 1).

Version 1.6.1.0 (2024.4.26)


Bug Fixes

  1. Fixed server lag encountered in the SMASH game.
  2. Fixed an issue in Black Sails (Custom Games) where, at the end of the first phase, enemy ships would not move away and fire under specific conditions.
  3. Fixed an issue in Black Sails (Custom Games) where incorrect UI could appear on the character selection screen after restarting multiple times.
  4. Fixed an issue in Black Sails (Custom Games) where restarting a level under specific circumstances could result in infinite loading.
  5. Fixed an issue in Cast Away boss battle where the boss would not attack after the end of the first phase.
  6. Fixed an issue in Cast Away boss battle where the pre-fight animation could cause the boss's glass screen to disappear.
  7. Fixed an issue in Cast Away boss battle where rockfall shadows would not disappear under specific conditions in the second phase.
  8. Fixed an issue in Cast Away boss battle where both the player and the boss were eliminated simultaneously and then resurrected, which prevented progression to the next phase.
  9. Fixed an issue in Cast Away Boss battle where the screen remained gray after resurrection.
  10. Fixed an issue where players at Animal Level 100 received abnormal experience points for the Master Pass.