This is an archive of patch notes originally posted on 24 Jan 2025.

Party Animals

Ver 1.10 Updates (02/20/2025, Patch 1.10.5.0)

Posted by Andy on

Version 1.10.5.0 (2025.2.20)

Bug Fixes

  1. Fixed an issue in Nemo Kart where "Dalmatian Puppy" could crash into the bridge when jumping over the broken bridge under certain conditions.
  2. Fixed an issue in Nemo Kart where high-speed vehicles might forcibly turn when jumping over the broken bridge.
  3. Fixed an issue in SMASH where the "Super Gatling Gun" Pawer did not activate on weapons generated by the Ranged Master Pawer.
  4. Fixed an issue in Space Crisis where player nameplates might display incorrectly in the elevator scene.
  5. Fixed an issue in Space Crisis where climbing boxes could cause characters to get stuck in some gaps in the scene.
  6. Fixed an issue in Space Crisis where the actual target of the Detective's skill might not match the highlighted target.
  7. Fixed an issue in Winter Cabin where the actual target of the throwable "Bucket" on the card table might not match the highlighted target.

Optimizations

  1. In Space Crisis, optimized certain UI icon layers in the elevator scene.
  2. In Space Crisis, allowed characters to move freely before the blackout transition in the elevator scene.
  3. In Space Crisis, when Face/Off Killer disguises as another player, the highlight outline remains visible when other players select them.
  4. In Space Crisis, optimized controller operation for sending quick messages.
  5. In Space Crisis, adjusted the positioning of vents.
  6. In Space Crisis, removed the upward arrow UI for exiting vents when a player is inside.
  7. In Space Crisis, when the spaceship is ready to jump, the Killers' tasks are no longer hidden from their map view.
  8. In Space Crisis, if a player disconnects during a meeting, a prompt now appears immediately.
  9. In Space Crisis, if Face/Off Killer or Invisible Killer remains in disguise or invisible after a meeting, their skill effect duration is extended by 10 seconds.
  10. In Space Crisis, during Hunting Hour, all Killers and Goodies with a killing skill gain a speed boost.
  11. In Space Crisis, when the Streamer dies, the Goodies can no longer identify which player was the streamer.
  12. In Winter Cabin, climbing onto the roof is now easier, and the visual effects of rooftop snow have been improved.

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Previous Updates in Version 1.10


Version 1.10.4.0 (2025.2.14)

Bug Fixes

  1. Fixed several abnormal behaviors in the Fairy Catcher.
  2. Fixed an issue in the Fairy Catcher where characters could appear on the main screen under certain conditions.
  3. Fixed incorrect English descriptions for some daily challenges in the Fairy Pass.
  4. Fixed an issue where starting a meeting immediately after turning on the lights caused players' views to lock after the meeting.
  5. Fixed an issue where fire extinguisher alerts were visible to all players after all extinguishers were taken.
  6. Fixed an issue where players inside a Carnivore’s stomach could be heard by everyone during a jump.
  7. Fixed an issue where a player leaving the game when about to be voted out caused the remaining players to be unable to move.
  8. Fixed an issue where two players falling into the oxygen hatch simultaneously caused them to respawn incorrectly.
  9. Fixed an issue where the Invisible Killer’s invisibility would automatically deactivate after a meeting.
  10. Fixed an issue where the killer’s red horn effect appeared during the opening cutscene of the elevator scene.
  11. Fixed an issue where a player killed in certain spots caused their ghost to appear outside the spaceship.
  12. Fixed an issue where a player who disconnected during a meeting saw a broken display upon rejoining.
  13. Fixed an issue where ghosts could be grabbed by living players.
  14. Fixed an issue in SMASH mode where the stamina buff caused stunned players to recover faster.
  15. Fixed an issue in SMASH mode where some special effects did not display on the Ring of Garfat map.
  16. Fixed an issue in Nemo Kart where drones could continuously follow players under certain conditions.
  17. Fixed an issue in Winter Cabin where players' heads tilted incorrectly after being electrocuted during PAWS.
  18. Fixed an issue where player name tags remained stuck above their heads after voice bubbles appeared.
  19. Fixed an issue where the bottom UI on the main screen could disappear under certain conditions.
  20. Fixed an issue where progress for the "Fight Everywhere" achievement did not accumulate properly.

Optimizations

  1. In Winter Cabin, changed the game time extension button to require a long press for confirmation.
  2. In Crisis Mode, changed the Medical Bay vitals display to show "Connection Lost" instead of "Dead" if a player disconnects.
  3. In Crisis Mode, changed dead players’ avatars to gray in the discussion interface.
  4. In Crisis Mode, improved the text style of certain UI elements.
  5. In Crisis Mode, disabled ghost interactions with meeting room chairs.
  6. In Crisis Mode, removed the typewriter effect for long UI text, displaying it instantly.
  7. In Crisis Mode, the game will automatically end if all killer players disconnected within the first minute.

Version 1.10.3.0 (2025.2.3)

Bug Fixes

  1. Fixed an issue where some players cannot receive reward notifications in certain situations
  2. Fixed an issue where when receiving multiple lose changes from the Vegetable Fairies Pass, players will receive one loss change less than normal

Optimizations

  1. Removed the snow mechanics from Nemo Kart(Shanghai, Shanghai by Night, Formula Wild)

Version 1.10.2.0 (2025.1.26)

Bug Fixes

  1. Fixed an issue in Crisis Mode where if a player grabs an eliminated player then the eliminated player exited the game, the grab function would be unusable for the rest of the match
  2. Fixed an issue in Crisis Mode where if a character climbed to a specific location and a meeting was triggered, the character could get stuck in the scene after the meeting ended
  3. Fixed an issue in Crisis Mode where after entering the elevator scene, players could not invite friends
  4. Fixed an issue in Crisis Mode where if two players reported at the same time with different targets, the cutscene would show two different characters
  5. Fixed an issue in Crisis Mode where under specific circumstances, a character carrying fuel could get stuck in the scene
  6. Fixed an issue in Crisis Mode where under specific circumstances, player numbers could duplicate
  7. Fixed an issue in Crisis Mode where under specific circumstances, the oxygen loss effect disappeared during a jump
  8. Fixed an issue in Crisis Mode where the namecard of a ghost would shake while moving
  9. Fixed an issue in Crisis Mode where a player joining in the elevator could hear the voice of people inside the Carnivore's stomach
  10. Fixed an issue where canceling the purchase of the Year of Snake Login Reward Deluxe Edition would cause the screen to freeze on the current interface
  11. Fixed an issue in Winter Cabin where the BGM would be missing in specific circumstances, and the jukebox would also have no sound

Optimizations

  1. In Crisis Mode, when waiting in the elevator, if another player joins, a message will pop up in the lower-left corner saying "xx player has entered the lobby."
  2. In Crisis Mode, when a player dies and becomes a ghost, a prompt will appear explaining the tasks and effects available in ghost mode
  3. In Crisis Mode, the Hakkar mechanic has been changed to remove the infection from all players upon death

Version 1.10.1.0(2025.1.24)

Bug Fixes

  • Fixed an issue where the PS5 build will crash occasionally in certain situations
  • Fixed an issue where the Fairy Catch cannot be used in certain countries and regions
  • Fixed an issue where in certain situations, players cannot receive xps and rewards in time

Optimizations

  • Updated Hakkar's goal description in Crisis mode from "in one round" to "between meetings"