Version 1.10.5.0 (2025.2.20)
Bug Fixes
- Fixed an issue in Nemo Kart where "Dalmatian Puppy" could crash into the bridge when jumping over the broken bridge under certain conditions.
- Fixed an issue in Nemo Kart where high-speed vehicles might forcibly turn when jumping over the broken bridge.
- Fixed an issue in SMASH where the "Super Gatling Gun" Pawer did not activate on weapons generated by the Ranged Master Pawer.
- Fixed an issue in Space Crisis where player nameplates might display incorrectly in the elevator scene.
- Fixed an issue in Space Crisis where climbing boxes could cause characters to get stuck in some gaps in the scene.
- Fixed an issue in Space Crisis where the actual target of the Detective's skill might not match the highlighted target.
- Fixed an issue in Winter Cabin where the actual target of the throwable "Bucket" on the card table might not match the highlighted target.
Optimizations
- In Space Crisis, optimized certain UI icon layers in the elevator scene.
- In Space Crisis, allowed characters to move freely before the blackout transition in the elevator scene.
- In Space Crisis, when Face/Off Killer disguises as another player, the highlight outline remains visible when other players select them.
- In Space Crisis, optimized controller operation for sending quick messages.
- In Space Crisis, adjusted the positioning of vents.
- In Space Crisis, removed the upward arrow UI for exiting vents when a player is inside.
- In Space Crisis, when the spaceship is ready to jump, the Killers' tasks are no longer hidden from their map view.
- In Space Crisis, if a player disconnects during a meeting, a prompt now appears immediately.
- In Space Crisis, if Face/Off Killer or Invisible Killer remains in disguise or invisible after a meeting, their skill effect duration is extended by 10 seconds.
- In Space Crisis, during Hunting Hour, all Killers and Goodies with a killing skill gain a speed boost.
- In Space Crisis, when the Streamer dies, the Goodies can no longer identify which player was the streamer.
- In Winter Cabin, climbing onto the roof is now easier, and the visual effects of rooftop snow have been improved.
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Previous Updates in Version 1.10
Version 1.10.4.0 (2025.2.14)
Bug Fixes
- Fixed several abnormal behaviors in the Fairy Catcher.
- Fixed an issue in the Fairy Catcher where characters could appear on the main screen under certain conditions.
- Fixed incorrect English descriptions for some daily challenges in the Fairy Pass.
- Fixed an issue where starting a meeting immediately after turning on the lights caused players' views to lock after the meeting.
- Fixed an issue where fire extinguisher alerts were visible to all players after all extinguishers were taken.
- Fixed an issue where players inside a Carnivore’s stomach could be heard by everyone during a jump.
- Fixed an issue where a player leaving the game when about to be voted out caused the remaining players to be unable to move.
- Fixed an issue where two players falling into the oxygen hatch simultaneously caused them to respawn incorrectly.
- Fixed an issue where the Invisible Killer’s invisibility would automatically deactivate after a meeting.
- Fixed an issue where the killer’s red horn effect appeared during the opening cutscene of the elevator scene.
- Fixed an issue where a player killed in certain spots caused their ghost to appear outside the spaceship.
- Fixed an issue where a player who disconnected during a meeting saw a broken display upon rejoining.
- Fixed an issue where ghosts could be grabbed by living players.
- Fixed an issue in SMASH mode where the stamina buff caused stunned players to recover faster.
- Fixed an issue in SMASH mode where some special effects did not display on the Ring of Garfat map.
- Fixed an issue in Nemo Kart where drones could continuously follow players under certain conditions.
- Fixed an issue in Winter Cabin where players' heads tilted incorrectly after being electrocuted during PAWS.
- Fixed an issue where player name tags remained stuck above their heads after voice bubbles appeared.
- Fixed an issue where the bottom UI on the main screen could disappear under certain conditions.
- Fixed an issue where progress for the "Fight Everywhere" achievement did not accumulate properly.
Optimizations
- In Winter Cabin, changed the game time extension button to require a long press for confirmation.
- In Crisis Mode, changed the Medical Bay vitals display to show "Connection Lost" instead of "Dead" if a player disconnects.
- In Crisis Mode, changed dead players’ avatars to gray in the discussion interface.
- In Crisis Mode, improved the text style of certain UI elements.
- In Crisis Mode, disabled ghost interactions with meeting room chairs.
- In Crisis Mode, removed the typewriter effect for long UI text, displaying it instantly.
- In Crisis Mode, the game will automatically end if all killer players disconnected within the first minute.
Version 1.10.3.0 (2025.2.3)
Bug Fixes
- Fixed an issue where some players cannot receive reward notifications in certain situations
- Fixed an issue where when receiving multiple lose changes from the Vegetable Fairies Pass, players will receive one loss change less than normal
Optimizations
- Removed the snow mechanics from Nemo Kart(Shanghai, Shanghai by Night, Formula Wild)
Version 1.10.2.0 (2025.1.26)
Bug Fixes
- Fixed an issue in Crisis Mode where if a player grabs an eliminated player then the eliminated player exited the game, the grab function would be unusable for the rest of the match
- Fixed an issue in Crisis Mode where if a character climbed to a specific location and a meeting was triggered, the character could get stuck in the scene after the meeting ended
- Fixed an issue in Crisis Mode where after entering the elevator scene, players could not invite friends
- Fixed an issue in Crisis Mode where if two players reported at the same time with different targets, the cutscene would show two different characters
- Fixed an issue in Crisis Mode where under specific circumstances, a character carrying fuel could get stuck in the scene
- Fixed an issue in Crisis Mode where under specific circumstances, player numbers could duplicate
- Fixed an issue in Crisis Mode where under specific circumstances, the oxygen loss effect disappeared during a jump
- Fixed an issue in Crisis Mode where the namecard of a ghost would shake while moving
- Fixed an issue in Crisis Mode where a player joining in the elevator could hear the voice of people inside the Carnivore's stomach
- Fixed an issue where canceling the purchase of the Year of Snake Login Reward Deluxe Edition would cause the screen to freeze on the current interface
- Fixed an issue in Winter Cabin where the BGM would be missing in specific circumstances, and the jukebox would also have no sound
Optimizations
- In Crisis Mode, when waiting in the elevator, if another player joins, a message will pop up in the lower-left corner saying "xx player has entered the lobby."
- In Crisis Mode, when a player dies and becomes a ghost, a prompt will appear explaining the tasks and effects available in ghost mode
- In Crisis Mode, the Hakkar mechanic has been changed to remove the infection from all players upon death
Version 1.10.1.0(2025.1.24)
Bug Fixes
- Fixed an issue where the PS5 build will crash occasionally in certain situations
- Fixed an issue where the Fairy Catch cannot be used in certain countries and regions
- Fixed an issue where in certain situations, players cannot receive xps and rewards in time
Optimizations
- Updated Hakkar's goal description in Crisis mode from "in one round" to "between meetings"