This is an archive of patch notes originally posted on 20 May 2026.

Old School Runescape

The Red Reef is Out Today!

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Issue Response
Reports of several world crashes. Resolved.
Steel and Iron cannonballs have been recoloured to better match their metal, as explained in this blog. However, Steel cannonballs appear lighter in-game than what we originally proposed. Art changes typically fall under content that we don't poll, however, we're keeping an eye on feedback. We'll explore changes next week to get them closer to what we originally proposed. In the meantime, we're keen to hear your feedback.

The Red Reef, our second quest in the Tortugan storyline, is out today! Plus, we're also launching new cannonballs with unique effects, auto-retaliate for cannons, and more!

Changelog - May 20th

The Red Reef

  • The Tortugan questline continues with a new, Experienced level quest: the Red Reef!
    • Start the quest by talking to Elder Raley, found in the south east house of the Summer Shore.
    • Requires Troubled Tortugans, Level 52 Sailing and 48 Smithing.
  • Bosun's Bench has been added to the game:
    • It's a new boat facility that allows your crew to automatically make repairs for you.
    • Requires Level 63 Sailing and Level 54 Construction.
    • Materials needed to build:
      • 6 Camphor Planks
      • 24 Adamantite Nails
      • 2 Lead Bars
      • Bosun's Bench Schematic, unlocked by completing the Red Reef quest

More Sailing Buffs and Changes

  • Added two new cannonballs with their own unique mechanics:
    • Chainshot cannonballs specialise in slowing enemy movement:
      • They have the effect of halving movement speed on enemy targets for 5 seconds, while dealing the same damage as regular cannonballs do without the chain.
      • 2 respective cannonballs combined with a chain produces 2 Chainshot cannonballs of the same type, that can be fired twice separately.
      • You can create Chainshot cannonballs up to Rune by smithing chains from Steel bars, then combining them with cannonballs at an anvil.
    • Incendiary cannonballs are designed to apply burn damage over time:
      • Enemies at sea will be set ablaze when shot by these cannonballs and take damage over time.
      • This burn effect will ignore any flat armour bonuses, making it a noticeable DPS increase over time.
      • 2 respective cannonballs combined with 10 Rubium Splinters produces 2 Incendiary cannonballs of the same type, that can be fired twice separately.
      • You can create Incendiary cannonballs up to Rune by mining Rubium splinters (from the Charred Island Dungeon), then combining them with cannonballs at an anvil.
  • Introduced two new resources:
    • Rubium Splinters: requires Level 48 Mining, can be mined from Rubium Rocks, tradeable
    • Rubium Geodes: requires Level 68 Mining, can be mined from Rubium Deposit, untradeable
      • Rubium Geodes can be broken down into Rubium Splinters by using a hammer and a chisel.
  • Added an auto-retaliate setting for cannons when your boat is attacked by enemies at sea.
    • You can enable and disable this setting under the Combat Options tab, just like you do for weapons. It's set to be on by default.
    • When enabled, any cannon that you're locked into will automatically fire back at hostile sea creatures that attack you.
    • With auto-retaliate, there will be a short delay before the cannon responds, ensuring that actively targeting creatures yourself will always be the most efficient option.
  • You can now change the colour of your boat's sails with the new range of sail cosmetics: Black, Blue, Green, Pink, Purple, Red and Yellow.
    • You can unlock Sail customisation at Level 41 Sailing.
    • Each of the solid-colour sails can be created using 10 of the matching dye, in the Shipyard.
  • The Medallion of the Deep now functions as breathing apparatus throughout the Fossil Island underwater areas.
    • Within the underwater Agility/Thieving area, it will reduce oxygen depletion by 80%, as polled.
  • Sailing XP from Deep Sea Trawling has been buffed, now giving roughly double the XP compared to before:
    • XP from Rope trawling net has been increased from 4 XP to 7 XP
    • XP from Linen trawling net has been increased from 5 XP to 9 XP
    • XP from Hemp trawling net has been increased from 6 XP to 11 XP
    • XP from Cotton trawling net has been increased from 8 XP to 15 XP
  • Buffed your character's gather rate from 4 ticks to 3 ticks. This keeps the more engaging 2 tick method alive for those who love it, while making things feel smoother and more rewarding for players who prefer a more relaxed playstyle.
  • Baited shoals now correctly increase your catch by 20%, allowing you to get more fish in your nets.
  • Added right-click Last Boat option to the Teleport to Boat spell, which lets you quickly return to the boat you last teleported to.
  • Added right-click Last Boat option to the Summon Boat spell, which will summon the boat you last summoned.

Other Changes

  • Lowered the Obelisks base Hitpoints on the Path of Het in Tombs of Amascut from 122 to 119. This means players with 85+ Mining will no longer occasionally fail to defeat it in a single cycle, even with tick-perfect timing.
  • Fixed a bug where Partner slayer did not correctly enforce the "15 shared tasks" requirement.
  • Revenant Cave Teleport Scrolls now have a Drop option on their mini-menu and can be dropped on the ground.
  • You can once again access the Waterfall Dungeon without a rope, provided you meet the requirements.
  • Probita no longer gives extra copies of Gull to players who have Gulliver in their menageries.
  • Resolved a range of Z-buffer issues across the game:
    • Sir Tiffy Cashien's sitting animation has been corrected.
    • Resolved various graphical issues in the Gauntlet and Corrupted Gauntlet: corrected floor clipping, the Oven model, Hunllef visual effects (including Corrupted and Echo variants), and fishing pools.
    • Fixed clipping issues with rugs and carpets.
    • Fixed flickering issues in the Lassar Undercity.
    • Patched a clipping issue with skull tunnel cavities containing elemental blocks during the While Guthix Sleeps quest.
    • Fixed some clipping issues in the Tormented Demons area, Stronghold of Security and the Battlefield.
    • Adjusted the sizes of some crates in Monkey Madness II to prevent clipping.
    • The Windmill basement ladder in Harmony Island is no longer blocked by terrain.
    • The Occult Altar in the Player-Owned House no longer clips through the wall and the roof.
    • The board of the Tool Store 5 no longer clips into the wall.
    • The Man Trap no longer clips into the floor in the dungeon of the Player-Owned House.

PvP Rota

The PvP rota has moved to Period A:

  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.

New Sailing Quest: The Red Reef

The Tortugan questline continues with a new, Experienced level quest: the Red Reef. In this second quest, help Floopa overcome her injury while investigating a new threat to the Tortugans!

Requirements:

  • Quest requirement: Troubled Tortugans
  • Skill requirements: Level 52 Sailing and 48 Smithing

You can start the quest by talking to Elder Raley on the Great Conch.


You can find Elder Raley in the south east house of the Summer Shore.
If you cant see the image above, click here!

Brace yourself for some pirate ship encounters that you must overcome along the way! Please note that deaths during boat-to-boat combat are not considered safe for HCIM players. If your boat sinks, your character will remain safe, however, if your player character dies while aboard the ship, it will count as a dangerous death. Be careful out there! We also suggest having at least 65 combat level to defeat any pesky enemies you may encounter as you embark on this quest.

Rewards
  • 2 Quest Points
  • 15,000 Sailing XP
  • 5,000 Smithing XP
  • Full access to the Sacred Grove on the Great Conch where you can find Camphor Trees
  • Bosun's Bench schematic
Bosun's Bench

If you cant see the image above, click here!

Bosun's Bench is a new boat facility that allows your crew to automatically make repairs for you. When a crewmate or player is assigned to this facility, they will periodically repair your boat whenever healing is needed without overhealing it. The facility consumes repair kits stored in your Cargo Hold while still benefiting from your crew's Deckhandiness stats.


If you cant see the image above, click here!

Requirements:

  • Level 63 Sailing
  • Level 54 Construction

Materials needed to build:

  • 6 Camphor Planks
  • 24 Adamantite Nails
  • 2 Lead Bars
  • Bosun's Bench Schematic, unlocked by completing the Red Reef quest

Additionally, Bosun's Bench can be built in any existing slot that supports a Salvaging Station.

More Sailing Buffs and Changes

Continuing from where we left off with our Sailing buff plans, which you can see outlined in detail here. You can also check out last week's game update blog, along with the one before it for the latest Sailing improvements we've already released. Now, let's take a look at the wave of changes we've got this week!

Boat Combat New Cannonballs

We've added two new cannonballs with their own unique mechanics, which were mentioned in a previous blog here.

Chainshot


If you cant see the image above, click here!

Chainshot cannonballs specialise in slowing enemy movement:

  • They have the effect of halving movement speed on enemy targets for 5 seconds, while dealing the same damage as regular cannonballs do without the chain.
  • 2 respective cannonballs combined with a chain produces 2 Chainshot cannonballs of the same type, that can be fired twice separately.

You can create Chainshot cannonballs up to Rune by smithing chains from Steel bars, then combining them with cannonballs at an anvil.


Chainshot (Bind Effect) What to Combine
2 Bronze Chainshot Cannonballs 2 Bronze Cannonballs + 1 Chain
2 Iron Chainshot Cannonballs 2 Iron Cannonballs + 1 Chain
2 Steel Chainshot Cannonballs 2 Steel Cannonballs + 1 Chain
2 Mithril Chainshot Cannonballs 2 Mithril Cannonballs + 1 Chain
2 Adamant Chainshot Cannonballs 2 Adamant Cannonballs + 1 Chain
2 Rune Chainshot Cannonballs 2 Rune Cannonballs + 1 Chain

Incendiary


If you cant see the image above, click here!

Incendiary cannonballs are designed to apply burn damage over time:

  • Enemies at sea will be set ablaze when shot by these cannonballs and take damage over time.
  • This burn effect will ignore any flat armour bonuses, making it a noticeable DPS increase over time.
  • 2 respective cannonballs combined with 10 Rubium Splinters produces 2 Incendiary cannonballs of the same type, that can be fired twice separately.

You can create Incendiary cannonballs up to Rune by mining Rubium splinters (from the Charred Island Dungeon), then combining them with cannonballs at an anvil.


Incendiary (Burn Effect) What to Combine
2 Bronze Incendiary Cannonballs 2 Bronze Cannonballs + 10 Rubium splinters
2 Iron Incendiary Cannonballs 2 Iron Cannonballs + 10 Rubium splinters
2 Steel Incendiary Cannonballs 2 Steel Cannonballs + 10 Rubium splinters
2 Mithril Incendiary Cannonballs 2 Mithril Cannonballs + 10 Rubium splinters
2 Adamant Incendiary Cannonballs 2 Adamant Cannonballs + 10 Rubium splinters
2 Rune Incendiary Cannonballs 2 Rune Cannonballs + 10 Rubium splinters
New Ores

Lets take a closer look at the Rubium geodes and splinters mentioned above:


Rubium Splinters Rubium Geodes
Tradeable vs Untradeable Tradeable Untradeable
Requirement Requires Level 48 Mining Requires Level 68 Mining
Where Can be mined from Rubium Rocks Can be mined from Rubium Deposit

Rubium Geodes can be broken down into Rubium Splinters by using a hammer and a chisel.


Rubium Rocks and Rubium Deposit are found in the center of the Charred Dungeon on Charred Island.
If you cant see the image above, click here!

More AFKable Boat Combat

To reduce excess clicking during boat combat, we've added an auto-retaliate setting for cannons when your boat is attacked by enemies at sea. It's set to be on by default, and you can enable and disable this setting under the Combat Options tab, just like you do for weapons.


If you cant see the image above, click here!

When enabled, any cannon that you're locked into will automatically fire back at hostile sea creatures that attack you.

With auto-retaliate, there will be a short delay before the cannon responds, ensuring that actively targeting creatures yourself will always be the most efficient option.

Please note that this feature only applies to your cannon. Your player character won't auto-retaliate using normal weapons.

Sail Cosmetics

If you cant see the image above, click here!

You can now change the colour of the your boat's sails with the new range of sail cosmetics:

  • Black
  • Blue
  • Green
  • Pink
  • Purple
  • Red
  • Yellow

You can unlock Sail customisation at Level 41 Sailing and each of the solid-colour sails can be created using 10 of the matching dye. As with all boat customisation, you can change the colour of your sails in the Shipyard - simply go to the newly added Sail Pattern tab under the Boat Customisation Interface.


If you cant see the image above, click here!

Sport your love for pink with your sails or match the colour of your sails to your boat's trim - add a personal touch to your boat and set sail in style! This is just the first step in boat customisation, laying the groundwork for even more customisation options in the future! So if you have any cool ideas for sail cosmetics, let us know via our social platforms.

Medallion of the Deep
  • The Medallion of the Deep now functions as breathing apparatus throughout the Fossil Island underwater areas.
  • Within the underwater Agility/Thieving area, it will reduce oxygen depletion by 80%, as polled.
Deep Sea Trawling

Previously, the Sailing XP from Deep Sea Trawling was too low for how demanding it is. To address this, Sailing XP from Deep Sea Trawling has been buffed - now giving roughly double the XP compared to before:

  • XP from Rope trawling net has been increased from 4 XP to 7 XP
  • XP from Linen trawling net has been increased from 5 XP to 9 XP
  • XP from Hemp trawling net has been increased from 6 XP to 11 XP
  • XP from Cotton trawling net has been increased from 8 XP to 15 XP

Additionally, to speed things up a bit, we've buffed your character's gather rate from 4 ticks to 3 ticks. This keeps the more engaging 2 tick method alive for those who love it, while making things feel smoother and more rewarding for players who prefer a more relaxed playstyle.

Also, baited shoals now correctly increase your catch by 20%, allowing you to get more fish in your nets.

Miscellaneous
  • We've added right-click Last Boat option to the Teleport to Boat spell, which lets you quickly return to the boat you last teleported to.
  • Likewise, we've added right-click Last Boat option to the Summon Boat spell, which will summon the boat you last summoned.

More changes from our recent Sailing buffs blog will be coming over the course of the next few weeks, so keep an eye out!

Merch Deadman All Stars Tickets

If you cant see the image above, click here!

Deadman All Stars Season 3 brings together 30 of the biggest RuneScape creators for an invite-only clash at the highest level of competition. Spearheaded by Solo Mission in collaboration with Jagex, you're invited to watch six powerhouse teams at war on custom PvP servers in person at the Rosemont Theatre in Chicago on June 20th or from the comfort of your home on Twitch.tv.

For those of you wanting to attend in-person, you have the opportunity to see your favourite JMods and creators, and take home a piece of the moment with exclusive commemorative merch available only on pre-order with tickets or at the event. This is our first ever US event and we have just released our final batch of tickets here, make sure you don't miss out: osrs.game/ticketmaster.

Other Changes
  • Lowered the Obelisks base Hitpoints on the Path of Het in Tombs of Amascut from 122 to 119. This means players with 85+ Mining will no longer occasionally fail to defeat it in a single cycle, even with tick-perfect timing.
  • Fixed a bug where Partner slayer did not correctly enforce the "15 shared tasks" requirement.
  • Revenant Cave Teleport Scrolls now have a Drop option on their mini-menu and can be dropped on the ground.
  • You can once again access the Waterfall Dungeon without a rope, provided you meet the requirements.
  • Probita no longer gives extra copies of Gull to players who have Gulliver in their menageries.
  • Resolved a range of Z-buffer issues across the game:
    • Sir Tiffy Cashien's sitting animation has been corrected.
    • Resolved various graphical issues in the Gauntlet and Corrupted Gauntlet: corrected floor clipping, the Oven model, Hunllef visual effects (including Corrupted and Echo variants), and fishing pools.
    • Fixed clipping issues with rugs and carpets.
    • Fixed flickering issues in the Lassar Undercity.
    • Patched a clipping issue with skull tunnel cavities containing elemental blocks during the While Guthix Sleeps quest.
    • Fixed some clipping issues in the Tormented Demons area, Stronghold of Security and the Battlefield.
    • Adjusted the sizes of some crates in Monkey Madness II to prevent clipping.
    • The Windmill basement ladder in Harmony Island is no longer blocked by terrain.
    • The Occult Altar in the Player-Owned House no longer clips through the wall and the roof.
    • The board of the Tool Store 5 no longer clips into the wall.
    • The Man Trap no longer clips into the floor in the dungeon of the Player-Owned House.
PvP World Rota

The PvP rota has moved to Period A:

  • 539 - (US) - PvP World
  • 318 - (UK) - Bounty Hunter World
  • 548 - (Germany) - High-Risk PvP World
  • 577 - (US) - Free-to-Play PvP World
  • 559 - (UK) - LMS Competitive

World 390 (AUS) for LMS Competitive has been activated with this rota.

World 569 (AUS) for Bounty Hunter has been activated with this rota.

The PvP Arena is using 'Zerker' loadouts in Ranked Duels and Tournaments this week.

You can also discuss this update on the 2007Scape subreddit, the Steam forums, or the community-led OSRS Discord in the #gameupdate channel. For more info on the above content, check out the official Old School Wiki.

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