Myth of Empires will undergo a temporary maintenance from 22:00 August 7 to 00:00 on August 8, 2024 UTC lasting for 2 hours. Please manage your gameplay time accordingly to avoid any unnecessary losses. The exact time of server opening will depend on the progress of maintenance. We appreciate your understanding.
New Content
1. Added the Lost Treasure Box button at the warrior and mount interfaceOptimization
1. Adjusted that warriors will get relevant proficiency and experience while working on the fields2. Adjusted that the weight of items in the Lost Treasure Box will not be calculated into total carry capacity
3. Increased the slots of Hellenic-related workbenches to 100
4. Adjusted the default positions of mounts exiting the stables to avoid being stuck
5. Adjusted the error prompts for cross-server travel
6. Vigilante order quests can only be activated after joining a guild
7. Adjusted the NPC's attack and defense value in the Vigilante Order - Prefecture Battle
8. Adjusted the interface for character deletion
9. The Civilization function will be unlocked after reaching lvl.31
10. Adjusted some descriptions for civilization skills, added the quick level-up function by holding the left mouse button
11. Adjusted some quest's description
12. Adjusted some warrior's animation and sound effects
13. Adjusted the model for Clay Eaves
14. Changed the name of Xisui pills to Ablution Pill
15. Changed the name of Subordinates tab to Personal Property
Bugs Fixed
1. Fixed the wrong attributes for Hellenic weapons after using Rust Remover on them2. Fixed that tally order event quests did not get refreshed
3. Fixed that Hellenic weapons can not use the preview function
4. Fixed the wrong resolution of skin previews while using ultra-wide monitors
5. Fixed the Taishi Ci Horse Armor Set having some wrong display on some horses
6. Fixed the collision issue for some Hellenic gates
7. Fixed the wrong description for Aerodynamic Bolts civilization skills
8. Fixed the freeze function might have wrong data for the horses
9. Fixed the non-stack problem in the crafting queue
10. Fixed some of the Glyph Missions that can not be finished
11. Fixed the wrong classification of damage types in the battle log