This update is here to fix some important bugs as well as add a little bit of new stuff.
Changes:
- Added Radar Boosters. Each one has a unique name and rich personality. Please take care of them.
- Changes to the radar screen:
* You can use the keyword "SWITCH" along with a player's name to view them on the terminal. This can also be used to view activated radar boosters by typing their names.
- Added Baboon hawks.
- Added the Inverse Teleporter. It is not recommended for a single player, as your mileage will vary drastically.
- Improvements to lobbies:
- Added the player list in-game, including voice volume sliders, links to Steam profiles, and kick buttons for the host.
- Fixed an issue where if clients were unable to connect, they would just see an endless loading screen; host would then experience problems until they restarted the server.
- Added giant pumpkins outdoors for the autumn season.
- Added a jack-o-lantern to the ship's random shop; he is a bit late.
Small changes to the zap gun:
- The zap gun should no longer lock onto targets behind you.
- The zap gun now has a slightly larger range at which it can begin locking on.
- The jetpack now properly syncs the user's rotation with other players.
- Hives hopefully should no longer disappear when entering orbit.
- Various fixes and improvements to AI, including:
- Forest giants will drop a player if they are stunned while attempting to eat them.
- Manticoils can now be killed.
- Eyeless dogs can now be killed.
- Previously, one hit would sometimes register as two hits on Flowerman.
...And more I've forgotten!