This is an archive of patch notes originally posted on 11 Jun 2026.

Hunt: Showdown

Update 2.8.0.1 Now Live

Posted by CRY_IM on





• Restored custom Special Long Ammo instances that were temporarily unavailable with 2.8 release.
• Fixed in-game news display.

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Hunters,

The launch of Road to Hell is off to a great start! Our concurrent player numbers have climbed into the top three in Hunt's history, and it's been fantastic to see so many of you jumping into the action and exploring the new update.

With that, we wanted to take a moment to address some of the feedback we have seen online.

Balancing & Metas


We have seen plenty of lively discussions around balancing and the new metas forming in 2.8. We love it. It's exactly this kind of passion that makes the community what it is, and we want to reassure you that all of it is being read and digested by the team. Your opinions are being carefully considered, and we will be keeping a close eye on the conversation going forward as these new meta starts to settle. Keep it coming!

Points of Interest Spawn Density


A few of you have raised concerns that the new Points of Interest (Stronghold, Medical Supply, and Military Supply) can on rare occasions spawn too close together. Their placement is intentional and strategic, designed to drive higher engagement, but we understand the feedback. Some of the rules that drive our placement logic will also shift when the second possible Stronghold locations arrive in Chapter 2. We will be monitoring spawn locations and their impact on gameplay closely as well over the next few days before making any decisions on potential changes.

Custom Ammunition Changes


We couldn't help but notice some frustration around the removal of Dumdum and other Custom Ammo, along with the changes that come with it. We recognize this will cause a meta shift and have taken this step in response to player feedback on how these ammo types were driving a stale meta. We are genuinely excited to see what fresh loadouts the community will build in response, and we are weighing all of your opinions and match data for future development. This change creates a clean slate and a return to core Hunt gameplay, from which we can further build and tune while staying true to the spirit of the more tactical gunplay that makes us different from all the other shooters. Reminder that we’ve increased the Loadout limit from 15 to 30 with this update, so you have more room for experimentation.

Supply Crates


Lastly, some of you have mentioned that Supply Crates aren't quite what you expected. Without giving too much away, we have an exciting twist on how Supply Crates will be used in the game arriving with Chapter 2 in July—a small teaser of which is hidden on our roadmap graphic. Stay tuned!

Thank you so much for your passion, feedback, and attention to detail.

Happy Hunting, Hunters.