This is an archive of patch notes originally posted on 10 Mar 2023.

Hunt: Showdown

Patch #1 for Update 1.12

Posted by Cry_Ic3man2k on



Hunters,

Please find the notes for Patch #1 for Update 1.12:



  • All weapons that are purchased or awarded to players will now be 100% clean, including weapons that come with recruited Hunters. Only weapons found in a mission will remain dirty.
  • Reduced the price of the Krag Sniper to $579 (previously $610)




  • Fixed an issue that allowed players to access the Advanced Tutorial before completing the Basic Tutorial.
  • Contraband weapons or those found in the world will have a level of dirt applied to them as usual.
  • Fixed the image of the Bomb Lance reward in the Questline to be in line with what the actual reward looks like.
  • Fixed an issue that allowed a group to join the Matchmaking Queue before the onboarding pop-up was dismissed.
  • Fixed a bug that caused the Water Devil hint to display information relating to the Immolator.
  • Fixed a bug that caused all mine carts to appear as white orbs.
  • Fixed a bug that resulted in the Hunter breathing voice-over to go missing after using a healing item.
  • Improvements made to the text in the UI for the Advanced Tutorial.
  • Fixed a bug that caused an incorrect message to appear for a single frame on the death screen.
  • Fixed an issue that caused the melee range of the Krag Bayonet to be too short.
  • Fixed an issue that unintentionally allowed invited teams of two to select both “queue as duo” & “queue as trio” buttons, which caused confusion on which queue you were joining. Now only one button is selectable.
  • Fixed a bug where stopping burning/poison/bleeding resulted in damage values not showing in the combat log after performing these actions.
  • Fixed a bug that occurred in instances where equipping a weapon skin to a Hunter weapon slot would only add the non-legendary version if you did not already have the weapon in your inventory.
  • Fixed a bug where the incorrect audio played when dying to a bear trap.
  • Fixed a text bug with the combat log title in multiple languages.
  • Fixed some localization bugs in the new tutorial.



Scripted Tutorial


  • Players can become stuck in the Tutorial if the Butcher is killed before entering the Boss Target arena.
  • Player is unable to progress through the Tutorial if the 3 dummy Hunters are killed before finishing the Basic Tutorial.
  • It is not currently possible to turn off the dialog subtitles.
  • The button at the beginning of the Tutorial prompts you to play “Training” instead of “Tutorial”
  • The “bleeding" Tutorial hints contain misleading information, as it mentions that Hunters can track other Hunters via a blood trail.
  • There are some overlapping text issues across multiple languages with the button hint used to open the Manual.
  • There are several missing translations for text in some HUD & Menu elements.
  • The cinematic at the beginning of the Tutorial is not centered on widescreen monitors/screens.
  • In some cases, the Hunter Revive animation appears broken.

Wildcard conditions


  • In an invited team, changes to the Contract selection by the host are not applied to the rest of the team. Changing Contracts in the lobby of an invited team can in turn cause other hiccups with the system.
  • After playing the Wildcard Contract for a couple of rounds, sometimes it is tricky to select Standard Contracts.
  • Sometimes while playing solo, the system might automatically select Standard without any user input. Players will need to cancel the match and reselect the Wildcard Contract in this case.
  • Changing the Contract in the Lobby does not work as intended.