Hi folks!
Season 5 "Arcane Talisman" has been live for over a month! How's the new Season treating you?
We're thrilled to see all the creative build ideas shared in the community — combos like Charge Talisman with Stealth or Meteor are so cool :)
Of course, if you've discovered other interesting Talisman builds, please share them in the comments! We'd love to see your ideas!
On another note, we plan to offer a two-week Summer Discount. The base game and all DLCs will receive discounts from June 26th 10:00 to July 10th 10:00 (UTC-7). Thank you for your long-term support and love!
https://store.steampowered.com/app/1217060/_/
Season 5 Mid-Season Update
In the upcoming Mid-Season Update, we will introduce the following content:
Talisman Affixes
In the update arriving in a few weeks, all Talismans upgraded to Legendary quality will acquire 3 random affixes. These affixes will expand Talisman build possibilities — such as enhancing Talisman effects, improving trigger efficiency, or additionally triggering Power Gem effects in slots…
Unsatisfied with your affixes? You can reforge them at the Talisman Merchant to optimize your build.
When an adventure ends, you can save current Talisman affixes to the Talisman Vault for use in future runs.
Hero Adjustments
Xing Zhe
We're adjusting the Ascensions for Xing Zhe's \[Heavenly Arm] faction. After the update, the damage of Xing Zhe's held weapon (excluding Soul Strike) will be improved.
Weapon Adjustments
Bone Dragon
We're optimizing Bone Dragon's delayed damage activation, while keeping its core ability to continuously pull and cluster enemies. Therefore, the adjusted Bone Dragon will retain its suction effect and trigger multiple explosions during the pulling process, dealing continuous multi-hit damage to enemies.
Flowing Light
We've focused our adjustments on Flowing Light's weapon skill and attack range. The number of consecutive attacks from its skill now increases with charge duration—reaching up to 15 hits at full charge. This creates a brief burst phase, making it more effective than before at dealing with groups of enemies directly in front of you.
Season 6 New Stages Preview
Planned for autumn, the Season 6 update will expand Act 3 with new branching stages (Act 3-2 and 3-3).
The new Act 3 branches will feature more distinct areas and multi-layered terrain. These stages will offer greater mobility and positioning space for agile players.
More oceanic enemies will join the battle, while existing foes like Corrupt Monk, Catfish Man, and Catfish Grunt will change...
We will also add a unique new mechanism to the stages – you might leverage it to swiftly reach elevated areas or escape pursuing enemies!
Development Progress
We're currently deep in development on the Mid-Season Update, new stages, new Season, and DLC expansions. We'll be rolling out more development insights soon – stay tuned!
See you next time!
---Gunfire Reborn Studio
All visuals reflect a development build and are not representative of final quality
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