This is an archive of patch notes originally posted on 18 Jun 2024.

Grounded

Patch 1.4.3 is Available

Posted by Obsidian Chris on

Grounded 1.4.3 Bug Fixes / Changes


General Changes
  • Updated the Photomode screenshot folder location on Windows to be compatible with Windows 11.
  • Improved shadow drawing distance of a handful of Playground gizmos and gadgets.
  • Pinned objectives with a lot of text will instead cut off after 70 characters and show “…” at the end.
  • Improved the Hedge visuals when viewing it from far away on Low graphics settings.
  • The “Load Last Save” button in the Death menu is usable when playing on a Shared World.

REMIX.D Yard - Changes:
  • Hedge Broodmother scream attack no longer triggers Infusion Effects unless damage is taken.
  • Randomized trinkets that have different effects no longer stack in the hot pouch allowing you to assign them to different hot pouch slots.

Optimizations:
  • Memory usage optimizations to prevent rogue spikes of memory when loading some assets.
  • Improved load times in later game saves.

Xbox One:
  • Dramatically reduced memory usage resulting in less Out of Memory crashes.

PlayStation 5
  • FPS will more consistently stay at 60 FPS.
  • Fixed issue where save games during New Game+ could sometimes corrupt.

Nintendo Switch
  • Reduced memory usage resulting in less Out of Memory crashes.
  • Reduced FPS drops when walking around labs via lab doors opening and closing.

Major Fixes:
  • Deduping an equipped trinket via the ASL properly removes the trinket. (Fixed in 1.4.2 hot-fix)
  • Buildings will no longer improperly say “No Land Rights” when building on a base near large objects (like the Oak tree). (Fixed in 1.4.2 hot-fix)
  • Baby ant pets and other walking pets should no longer knock you around and off of ledges when walking or teleporting near you.
  • Pets will no longer occasionally fall through the world when teleporting near you.
  • Saves that had started the Hedge Quest prior to version 1.3.0 will properly unlock the Hedge Ascent landmark in their data tab.
  • When a crossplay user invites a non crossplay user, the non-crossplay user will now receive the invite.
  • Added a “Restore Player Data” Game Repair button if your save game is in a state where you have multiple player files matching your profile and you are loading the incorrect player data.
  • Fixed a a few cases of certain saves games infinitely loading.
  • Fixed a potential client crash that could happen when starting a new game.

Other Bug Fixes:
  • The Report Card and Milk Molar BURG.L quest will properly account for the different amount of Milk Molars in the yard when in New Game+.
  • Water Fleas and Diving Bell Spiders no longer ignore you while having the Antbassador mutation activated.
  • Ants will hoard less food around ant hills. This should reduce performance issues when approaching ant hills that previously would have a lot of food laying around.
  • Baby Ants will no longer eat your food in your base.
  • Using a keyboard on consoles to do in-game chat no longer automatically opens the virtual keyboard.
  • Pets can be renamed on gamepad.
  • Clients can unlock the “Royal Arrangements” and “Did I Do That?” achievements in New Game+.
  • Clients no longer get disconnected on Playgrounds that have lots of links to base buildings.
  • Clients who use “Place Many” will no have their building move around 1 second after starting the Place Many action.
  • Toggling marker visibility on clients works correctly for far away markers.
  • Raw science in Playgrounds handle their spawn state properly after all players are far away and then approach it.
  • Interact actions while in third person mode work more reliably for clients.
  • Mantis properly animates when emerging for the boss fight.
  • Voice chat indicators no longer show up when sending an in-game message.
  • Fixed some rebinding issues with building placement when using an AZERTY style keyboard.
  • Red and Fire Ant Queen Pheromones now use the correct icons.
  • “This save has a high object count” shows up underneath Published Playgrounds so it doesn’t block the download and vote counts.
  • “Rotate Building” key rebinds can properly be changed for Keyboard.
  • “Did I Do That?” achievement will properly resync if completed on next load if completed while offline. (Xbox, PC, Switch)
  • “Did I Do That?” can be achieved for clients during New Game+.
    Fixed ‘Spicy Damage Up Best' using the 'Spicy Damage Up Major’ text.
  • “Royal Arrangements” achievement can be completed on New Game+ for players who did not complete it in the prior playthrough.
  • The Raw Science in the REMIX.R lab no longer triggers your SCA.B scanner.
  • The “Community Playgrounds” section can be accessed while not logged into a Xbox / Microsoft account so you can access Playgrounds you have already downloaded.
  • HUD Markers are no longer inverted on the screen while playing in Arabic.
  • Dandelion Tufts will still activate if you have no stamina when attempting to use.
  • The Object Limit indicator correctly resyncs after loading a save. Also syncs properly on clients.
  • Using First Person Handy Gnat no longer hides your Handy Gnat for other players.
  • “Spend More Science” no longer blocks 100% on New Game+ if you have purchased everything already in the Science Store.
  • Improved grid snapping buildings on Grass floors.