Changes
- Fixed an issue that could lead to enemies no longer moving after playing a longer session.
- Fixed an issue with flickering roof textures when tessellation is enabled on some AMD GPUs. -> Known issue: there are some other flickering textures with tessellation issues on some AMD GPUs
- Fixed a missing recipe for Blue Luminescent Blocks. -> Known issue: the glow is tinted green at the moment.
- Fixed several rare crashes.
- Hitting summoned Hollow Hounds no longer damages the summoners.
- Fixed an issue that could cause the rage phase of melee Hollows to not use the correct eye VFX.
- Fixed an issue with gold and silver sarcophagi to not use the correct loot pool. The chance for Hollow Halls-specific loot should be higher now.
- Fixed a few visual issues with assets in the Hollow Halls such as incorrectly flickering braziers.
- Fixed Hollow Elite's textures not properly dissolving when defeated.
- Fixed some instances of incorrect ambient sounds in the Hollow Halls.