This is an archive of patch notes originally posted on 24 Dec 2025.

Eco

Maintenance Update 12.0.5 released!

Posted by SLG-Dennis on

Hey Citizens,

we have just released Maintenance Update 12.0.5 with the following changes:

Animals:

  • Fixed: Elks frequently attacked the player after being fed.

  • Fixed: Animals could fall through the world when killed, not providing a carcass.

  • Improved: Animations and movement of fish has been improved.

Civics:

  • Fixed: It was possible to leave a work party despite already having contributed to it.

  • Fixed: Holders of an elected title were not reliably removed from the title when they were no longer eligible to hold it due to losing membership in a required demographic.

  • Improved: Settlements that increase their influence to cover a deed bound to a claim stake of a higher-level settlement they are member of will now gain jurisdiction over it and lose it again when the influence no longer covers the deed.

Gameplay:

  • Changed: Slightly increased yield of the fishing trawler.

  • Fixed: The "Lavish Workspace: Tailoring" talent didn't apply to clothes.

  • Fixed: Painting blocks didn't reliably update the tier value of the room.

  • Fixed: Bathrooms wrongly considered the Outdoor room as a main room when it comes to their 33% limitation for purposes of the calculation of cultural property value.

  • Fixed: An issue that led to disabled objects in a room to nontheless provide housing points.

Interaction:

  • Changed: Players that are authorized on an object can now place objects on its surface and also interact with any objects placed on it.

  • Fixed: Eating while sitting in a vehicle could lead to the avatars' hands getting stuck holding nothing.

  • Fixed: Maintenance items could be stacked by consolidating in a storage, potentially resulting in them having more than 100% durability and hence being impossible to sell.

UI:

  • Fixed: When using specific resolutions it wasn't possible to scroll to the end of some Ecopedia pages.

  • Fixed: Control hints for shadow placement present in the background of an UI affected the cursor within that UI.

  • Fixed: The player direction arrow on the map now correctly displays the direction the player moves in, even when the player is sitting in a sideway seat of a boat.

Vehicles:

  • Fixed: The elevation of the barges was too high.

  • Fixed: Canoes could become lopsided when driving.

  • Fixed: The industrial barge could be turned by running into its railings.

  • Fixed: Barges could sink or get stuck in air when its ramps were open while a chunk reload occured.

  • Fixed: Truck wheels could visually sink into the ground after dismounting the vehicle.

Miscellaneous:

  • Fixed: An issue that could potentially lead to players being unable to interact with the world after retrieving an item from the void storage.

  • Fixed: Elks didn't display their christmas decoration despite the holiday being active.

Server:

  • Fixed: An issue that could lead to the server getting stuck on "Loading ClimateState" when booting.

  • Fixed: It was possible to place objects above the configured maximum placement height.

  • Fixed: It was possible to reduce the configured maximum placement height below a priorly configured value, despite that is not supported and causes a multitude of issues.

Thank you for your support! We wish you happy holidays and great start into 2026!