PATCH NOTES
WINTER EVENT
The Winter Event will be live from December 16 to January 6.
Krampus themed encounters will appear across Washington D.C., allowing Agents to earn Winter Keys and event rewards.
A limited time Winter Event Vendor will be available during the event.
Participate in a global Community Challenge to unlock exclusive cosmetic rewards.
The Julmust Hunter Mask has been added as a drop to Summit Floor 100.
A Winter themed Twitch Drops campaign will run from December 16 to December 26.
For full details on activities, rewards, and participation, read the full Winter Event article.[thedivision2.com]
STATS AND RESOURCES MULTIPLIER EVENTS
Countdown Surge – Resource Multiplier Event
Runs December 26 – December 30
Earn double Countdown Requisition while playing the Countdown game mode during the event.
Deadeye Overdrive – Stats Multiplier Event
Runs January 9 – January 13
-
The following bonuses are active for the duration of the event:
+60% Headshot Damage
+30% Weapon Damage
+40% Accuracy
+40% Stability
+40% Weakpoint Damage
QOL, COMMUNITY FEEDBACK
Adjusted NPC Companion voice line frequency and volume to reduce excessive chatter during gameplay based on player feedback.
GEAR WEAPONS TALENTS
Fixed an issue where the “Combat Medic” talent lasted longer than 10 seconds after reviving a teammate.
Fixed an issue where unequipping Creator Collaboration apparel caused the upper body to become invisible.
MODIFIERS AND NPC COMPANIONS
Fixed an issue where the Techline Companion did not engage in close combat, either on its own or when players ordered it to attack.
Fixed an issue where the Companion was unable to shoot turret weakpoints at certain locations.
Fixed an issue where the Overwatch talent did not increase the Companion’s damage.
Fixed an issue where Objective 2 of Journey Mission 6 did not progress when triggering Medic’s active ability.
Fixed an issue where the Engineer’s turret sometimes did not fire at hostiles after being deployed.
Fixed an issue where the Companion could remain stuck in cover and fail to attack enemies when ordered to take cover before combat started.
Fixed an issue where the Companion ignored orders when standing more than 40 meters away from the agent during combat encounters.
Fixed an issue where the Companion owner could repeatedly reset the group lock timer by entering a safe area and re summoning the Companion before the timer expired.
Fixed an issue with inconsistent naming for the Companion’s active ability between the Global Modifier description and the Companion Modifiers tutorial.
Fixed an issue where the Companion could trigger the Unstoppable Force talent to increase the agent’s damage.
Fixed an issue where the Companion could trigger the Reassigned chest piece talent, granting the agent’s sidearm special ammo.
Fixed an issue where the Companion could trigger the Shock and Awe talent, increasing the agent’s skill damage and repair.
Fixed an issue where the Companion could trigger the Calculated talent, reducing the agent’s skill cooldowns when getting kills while the agent was in cover.
Fixed an issue where the Companion could trigger the Incessant Gunner passive, regenerating the agent’s armor with each kill.
Fixed an issue where the Companion could trigger the Bloodsucker talent, granting bonus armor to the agent with each kill.
Fixed an issue with the missing scrollbar in the Passive Modifiers menu.
LEGACY CLIMAX MISSION
Fixed an issue with The Pact active modifiers having level 1 stats instead of their max level 5 stats during the Tidal Basin Climax Mission.
Fixed an issue where The Pact Master Climax exotic rewards, the Blacklister Exotic Kneepads and Tempest Exotic Pistol, were not sent to the mailbox when completing the mission with a full inventory.
OTHER
Fixed an issue where multiple in-game activities incorrectly granted Completion Reward caches from The Pact season.
Fixed multiple localization issues.
patchtracker.gg