Improvements & Fixes
- Fixed an issue where the Azure Weald hazard 2 biome goal would only count healing from glowing crystal formations
- Fixed an issue with glowing Crystal Formations leaving a lingering audio effect across stages and dives
- Fixed audio for “pin” and “unpin” button in the Shop being very loud
- Fixed Warden Mind Link audio being very loud
- Fixed Jump pad and Jet Boots landing audio sometimes triggering twice
- Fixed cave ambience audio lingering if mission is aborted early
- Fixed Dreadnought volcanic spikes not getting correct lighting in Azure Weald
- Fixed an issue where spamming the back button during the loading screen could cause strange behavior
Balance
- Mini Exploders nerfed:
- Base speed: -5%
- Base speed bonus for each hazard decreased by 5%
- Base damage decreased from 25 to 20
- Increased the time before mini exploders blow up from 0,12 sec to 0,14 sec
- Base speed: -5%
- Azure Weald:
- Spawning fewer mini exploders on stage 1
- Spawning fewer mini exploders when the elite spawn on stage 2
- Fix a bug where exploders appeared in biome mastery stage 8
- Spawning fewer mini exploders on stage 1