This is an archive of patch notes originally posted on 27 May 2026.

Deep Rock Galactic: Survivor

1.1 Patch 1

Posted by OriginalCopy on

Improvements & Fixes

  • Updated to Unity version 6000.4.7f1 - fixing a memory leak

  • Adjusted some texture resolutions for memory preservation

  • Improved the way assets are stored in memory for considerable gains

  • Drone based Sidearm overclocks are now part of the 3 sidearm mission goal

  • Addressed an issue with glyphids standing still

  • Fixed issue with Warden teleporting, see yeeting, across the map

  • Fixed an issue where unlocks would show a mix of thunderhead auto cannon and Lok-1 Smart rifle

  • Fixed an issue where audio files not playing could cause a crash between stages

  • Fixed an issue where sectors could be unlocked without clearing the gate

  • Fixed an issue with Kaisong Scissor Ray beams overlapping

  • Fixed an issue where Kaisong Scissor Ray would unlock status effect damage upgrade cards, without having a relevant tag

  • Fixed an issue where some overclocks could be picked multiple times

  • Fixed an issue where proximity mines would explode extremely loudly when entering the drop pod

  • Fixed an issue where Voltaic Field generator wouldn't show all stats

  • Tweaked Egg Hunt Collect Gold biome goal, making it easier to achieve

  • Fixed an issue where the demolisher classes turn radius was out of sync, they now all have the same, improved, turn radius

  • Brood sprouts will now properly deal damage to players

  • Improved scroll speed in UI views

  • Improved the ordering of milestones