This is an archive of patch notes originally posted on 06 May 2026.

Deep Rock Galactic: Survivor

1.1 Hotfix 2

Posted by Stidsholt on

Improvements & Fixes

  • Fixed an issue where the Demolisher could get stuck on detonators, supply pods, cargo pods and the like

  • Fixed audio bugs on Rock Dozer

  • Fixed an issue where some weapon audio would continue through pausing and shops

  • Improved video settings tab

  • Fixed display and resolution application bug on startup

  • Fixed Q'ronar not taking damage from player projectiles

  • Fixed an issue where a specific Cryo effect could scale up more than intended

  • Fixed an issue where a specific Warden effect could scale up more

  • Carrier Drone now displays all sub-drone damage types when inspected in pause menu

  • Fixed incorrect icon in certain demolisher milestones

  • Fixed Path of Mastery display bug

  • Detonator collider removed as soon as the detonator is activated - fixing an issue that would get Demolisher stuck on them

  • Fixed an issue where you could get DLC notifications without the DLC

  • Fixed an issue with players could die in between mining red sugar and recieving the health benefits

Balance changes

  • Demolisher controls are tighter in both standard and simplified mode

  • E1M1 Caustic Scattergun buffed: Base damage 18 → 20, Potency 18 → 20

  • Chimera Fragcannon buffed: Target highest HP

  • Carrier Drone buffed: Potency 6 → 7

  • Springloaded Ripper buffed: Fire rate 1/sec → 0,67/sec, is not also a projectile weapon, allowing for more synergies

  • Toxic Sludge Spreader buffed: Base damage 10 → 12, status effect damage 6 → 7

  • Slither Drones buffed: Base damage 60 → 75

  • Kaisong Scissor Ray mastery bonus set to damage

  • AKIMBO tag upgrade added: Bigger Cogs