This is an archive of patch notes originally posted on 18 Dec 2025.

Craftopia

Winter Update 2025 Update Patch v20251216.1940

Posted by pocketpair_dev on

◆ Critical Bug Fixes and Improvements

- Significantly overhauled the synchronization of enemy actions and positioning in multiplayer.

This change makes enemy movements appear smoother and more responsive from the perspective of the targeted player, improving the ability to react to attacks.

However, enemy movement may appear slightly choppier in certain situations for hosts.

Additionally, adjustments were made to better align the timing of enemy actions for all players.

Along with these changes, various adjustments have been made to many enemy characters and some pets.

◆ Newly Added Content

- Added a new ""Tree Seedling"".

- Added new Landscape Items such as Boulders, Giant Mushrooms and Gigantic Skeletons.

- Added ""Mushroom"", a new Artificial Facility.

Mushrooms can be placed as decorations, as well as interacted with to yield Poisonous Mushrooms.

- Added the ""Medal Trader's Table"".

This table will be visited by a special trader who accepts various medals and items obtained in the Boss Challenge Dungeon.

New weapons and armor have also been added.

- Added the following new items:

 ・Artificial Bedrock of Orichalcum

 ・Bumper

- Added a new type of dungeon: ""Boss Challenge Dungeon"".

Access it by placing a ""Boss Challenge Dungeon Gate"", which can be crafted using a Workbench.

Defeated bosses will drop various types of special medals.

- Added the following new skills:

 ・Venom Squall

 ・Venom Liquid

 ・Megiddo Flare

 ・Spinning Golem

 ・Missile Salvo

 ・Eclipse of Judgment

 ・Meteorite Smasher

◆ Balance Adjustments

- Adjusted the necessary materials to repair an ""Item-Yielding Tree"".

- Adjusted the chance for rare enchantments to appear on items dropped by some bosses.

- Adjusted the enemy aggro system. Enemies will now be less likely to focus on the same target consecutively.

- Adjusted the movement speed of charmed and pet ""Messenger of the Underworld"".

- Adjusted the behavior of the ""Goblin Archer"" and its variants.

◆ Functional Improvements

- Certain logs will no longer be displayed in dedicated servers.

- A tutorial with images will now be displayed when interacting with the ""Altar of Creation"" for the first time.

- The remaining repair time for a World Heritage destroyed by a Raid will now be displayed while it is under repair.

- Added warning text regarding compatible VRoid Studio versions in the selection screen for VRoid Hub models.

- A message will now be displayed on the Merchant Smith item purchase screen, stating that no items are available for purchase, when items cannot be shown due to reasons such as an insufficient Era Level.

- Blueprints will now be added to the Picture Book upon being unlocked.

- Updated the description for the ""Killpower Switch"".

- Added text explaining compatible items in the inventory screen of the ""Item-Yielding Tree"".

- Added descriptions to multiple items.

- A warning will now be displayed when no players are within a boss's territory.

- Pets will now target an enemy immediately after being summoned.

◆ Performance Improvements

- Adjusted the item list generation process to address an issue where the game could freeze when opening the crafting UI with a large number of recipes.

◆ Network

- Updated software related to Amazon Web Services, as some users experienced multiplayer issues due to a change in its authentication method.

◆ Bug Fixes

- Updated the page accessed by clicking on ""Click this if you cannot connect"" on the multiplayer selection screen to display properly.

- Fixed an issue which caused the notification thumbnails on the Home screen and the model icon images during VRoid selection to become blurry.

- Fixed an issue where the warning dialog on the title screen could not be closed when using a gamepad.

- Fixed an issue where log files would become abnormally large.

- Fixed an issue where Life restoration would not be synced during Multiplayer.

- Fixed an issue where certain memory optimization processes were not functioning correctly during extended play sessions.

- Fixed an issue which caused certain text to be displayed in Japanese during raids, despite setting the language to English or Chinese.

- Fixed an issue where the wrong location name would be displayed when selecting a fast travel destination using a gamepad.

- Fixed an issue where destructible stone statues would not be destroyed by boss attacks for players other than the host during multiplayer.

- Fixed an issue which sometimes caused magma damage to not be applied correctly.

- Fixed an issue where Blueprints not added to the game would be displayed in Creative Mode.

- Fixed an issue where the Merchant Smith would not sell certain paintings.

- Fixed an issue where the icon for the Orichalcum Arrow was not displayed correctly.

- Fixed an issue which sometimes prevented dismounting from vehicles in the correct position.

- Fixed an issue which sometimes prevented One-handed Swords from being equipped while using the appearance feature.

- Fixed an issue where using a ""Drone for Shooting"" or ""Suicide Drone"" would sometime prevent Dungeon puzzles from working correctly.

- Deleted the text regarding ""World Heritages"" which was displayed at the top-left on the ""Item-Yielding Tree"" and ""Repair Tower"" screens.

- Fixed an issue where buildings connected to a Pipeline would be transported by a Conveyor Belt.

- Fixed an issue which sometimes prevented World Heritage buffs from being applied on the Empty Island.

- Fixed an issue where the hitbox of World Heritages would be moved by Conveyor Belts.

- Fixed an issue which sometimes prevented ""Conveyor Belts"" from working correctly.

- Fixed an issue where items stored in a destroyed ""Market"" could not be retrieved.

- Fixed an issue where Merchant Smith, after spawning from the Trader's Table, would despawn if players moved out of range.

- Fixed an issue where the ""Luxury Guest Table"" Relic could not be retrieved once placed.

- Fixed an issue which prevented some effects from displaying when moving away from the game's starting point.

- Fixed an issue where enemies would assume an unintended posture when entering the camera's view from being outside the camera's range.

- Fixed an issue where the area lockdown countdown would begin when approaching the boss area of ""Dark Anubis"" before it was officially unlocked.

- Fixed an issue which sometimes caused the player character to keep moving after engaging in combat with the ""Hydra"".

- Fixed an issue where the Second Phase of the grinding dungeon boss ""Messenger of God"" was weaker than intended.

- Fixed an issue where some captured enemies appeared differently from those summoned out of prisms.

- Fixed an issue where Goblins and Gremlins were not performing their alert standby behavior.

- Fixed an issue which sometimes caused mobs with a ""Balloon"" attached to multiply.

- Fixed an issue where pet ""Village Farmer""s could not be mounted.

- Fixed an issue where pet ""Goblin Archer""s were not behaving as intended while attacking.

- Fixed an issue which sometimes caused the pet ""Mini Inferno Whale"" to ignore terrain hitboxes and allowed it to move while ignoring terrain restrictions.

- Fixed an issue which sometimes caused players to fall off from the floor upon which the bed was placed on when getting off of a bed.

- Removed unnecessary hitboxes from the ""Labyrinth of Torrent"".

- Fixed an issue where Weapon Refinement Achievements were not unlocked

- Fixed an issue which prevented the ""Lucky Mallet"" skill from being used after unequipping equipment.

- Fixed an issue where buildings could be accessed while the ""Gigantification"" or ""Full Moon"" skill was active.

- Fixed an issue where the Item Purchase Discount from the ""Salesmanship"" skill would not be activated when bartering with NPCs.

- Fixed an issue where VRoid models after the 100th slot would not be displayed.

- Fixed an issue where the VRoid model settings for a character registered as Favorite would be applied to a different character.