This is an archive of patch notes originally posted on 25 Jun 2025.

Craftopia

2025 Summer Update Patch v20250623.1820

Posted by pocketpair_dev on

◆ Newly Added Content

- Unlocked new caves in ""Brigandine Valley"", ""Sherbert Iceberg,"", ""Unnefell Deser"", and ""Miasma Wetlands"".

- Unlocked the new era ""Craftopia Era"". New items are available to craft.

- Added a button to refund allocated skill points, making it easier to reallocate them to other skills.

- Added a new world “Empty Island”.

You can select “Empty Island” from the world selection screen.

Use ""Inter-character Cloud Storage"" to bring items from your regular world and create your very own island!

Items that allow for terrain customization are planned to be added in future updates.

- ""Merchant Smith"" visits the village in ""Inferno Volcano"".

- Added new weapons:

• Energy Bullet

Those weapons below can be crafted with ""Blueprints"", and can be used to shoot ""Energy Bullet"" if equipped:

• Rifle IV

• Assault Rifle IV

• Shotgun IV

• Submachine Gun IV

- Added ""Blueprint of Wooden Stick"".

- Added a new item ""Garbage"". You can craft it on ""Workbench"".

- Added a new item ""Vacuum Cleaner"".

You can pull in and collect items from the direction you're aiming with it.

- Added attachments for guns.

After you find ""Blueprints"" for those attachments somewhere in the world, you will be able to craft them.

- Added a new item ""Farming Hoe"".

Attacking Farming Plots with Farming Hoe tills soils, and you can harvest more crops from those plots.

- Added a new item ""Inter-character Cloud Storage"".

Items stored in this storage can be shared between your characters.

- Added two new items: “World Heritage: Statue of Liberty” and “World Heritage: Parthenon”.

They can only be constructed at specific locations on an Empty Island, and grant special effects upon completion.

- Added the “Raid” event.

This event is triggered when a World Heritage is built on an Empty Island and its effect level reaches 2 or higher.

A swarm of enemies will come to destroy the World Heritage, so a solid defense is crucial to survive the raid.

Use defensive structures such as ""Guard Machinegun Turrets"" and ""Barricades"" to protect the World Heritage!

- Added new module items:

• High-power Booster

• Feather

• Steering Wheel

• Wheel

• Screw Propeller

- Added new ""Auxiliary Equipment"".

- Added new item ""Trader's Table"".

Placing this table will attract Trader with who you can exchange crops with special items.

- Added new item ""Compost Box"".

It consumes crops placed inside to produce ""Fertilizer"".

- Added ""Alchemical Cauldron"".

It consumes ""Alchemical Catalyst"" and ""Alchemical Reagent"" to synthesis items.

- ""Messenger of God"" is awaiting you in the deepest depths of the volcano ruin.

- Added new cave in ""Inferno Volcano"" where you can obtain special material items.

- ""Ruin of the End"" in ""Inferno Volcano"" is now available.

- Added new skills:

• Wood Cutter

• Magic Drill

◆ Balance Adjustments

- Unlocked the refining level cap.

By increasing your World Level and using more advanced refineries, you can now refine items to even higher levels.

- Adjusted the hit boxes for normal attacks and certain skills with one-handed swords

- Increased the level cap of players to 80.

- Adjusted the falling rock traps in the boss ""Inferno Whale"" area so they now roll slightly toward the boss.

- Dragon-type bosses now only fire their ball breath attack straight forward from their heads.

- Changed the damage reaction caused by ""Pekomet"" meteors.

- Adjusted ""Paladin"":

• The warning effect for ""A Piece of Cake"" now displays slightly longer.

• Slightly increased the model size, and adjusted its behavior accordingly.

• Paladin will no longer wander away from its spawn point.

- Anubis can now give you new items in exchange.

◆ Functional Improvements

- Changed the inquiry form to automatically detect mods usage when opened.

Please note that this only applies to mods from Steam Workshop.

- When loading fails, the specific file that failed to load will now be displayed.

- Merged duplicate category names in the crafting menu.

- Added a stack splitting feature that allows players to specify item quantities in the inventory. You can check the controls in the inventory screen.

- Control Console no longer disappears after the Wedge Tower is repaired.

- Removed the sound effect emitted from already acquired Soul Orbs.

- Adjusted speed and turning rate of tractors to prevent them from rolling over.

- Adjusted the firing angle of the machine gun of ""Combat Helicopter"".

- ""Wooden Ladder"" is no longer affected by gravity and now snaps to walls placed in Action Placement Mode.

- Targets detected while using the Detector are now displayed on the minimap.

- Mitigated an issue where some ceiling lights were illuminating through the back side of the ceiling.

- Adjusted the placement range of 1/4 floors and walls to a more appropriate distance.

- You will no longer drown when swimming on deep water surfaces.

- Controllers no longer vibrate when the boss ""Inferno Whale"" passes through the ground.

- Added the visual effect to the boss ""Inferno Whale"".

- Limited the range of the warning message for the boss Hydra's charged breath is displayed.

- Added sound effects to the boss ""Inferno Whale"" and its related objects.

- Adjusted the visual effects and falling pattern of Pekomet’s meteor attack.

- Dragon-type bosses now turn to face the player.

- Fixed an issue where some effects of the ""Elephant"" were difficult to see.

- Bosses charmed no longer display the boss Life bar.

- You can now move across water while riding ""Mini Inferno Whale"".

- The boss room in dungeons now waits for a short period before resetting when exited.

- Added map hints for hunting and gathering quests.

- Added a display showing the current floor during Boss Rush Dungeon challenges.

Also adjusted the position of the elapsed time display.

- Map key prompt is no longer displayed in the UI while inside dungeons.

- Added a button to decrease skill levels in the skill tree UI,

- Added default gamepad shortcut key bindings for Hotkeys(1 through 0).

This change does not affect players who have already customized their key bindings.

◆ Bug Fixes

- Fixed an issue where joining a multiplayer game could cause the game to become unplayable sometimes.

- Fixed an issue where some texts in ""Pet Management Machine"" overlapped with buttons.

- Fixed a bug where the direction of the arrow indicating other players' positions could sometimes be reversed left-to-right in multiplayer.

- Fixed a bug where players would land on top of the terminal when warping to a tower.

- Fixed a bug where gamepad input became unresponsive when naming map stamps.

- Fixed a bug where dropped ""Gremlin's Poison Shield"" and ""Gremlin's Ice Shield"" would inflict damage to surroundings.

- Fixed a bug where the Merchant Smith in Owatatsu Archipelago was selling the same item in two slots.

- Fixed a bug where the crafting recipe for ""Baseball Cap"" included the skill ""Gold Crush"".

- Fixed a bug where certain items that are not obtainable in standard worlds could be obtained in Creative Mode.

- Vehicles can no longer use cannons to prevent potential bugs.

- Fixed an issue where Stored Energy couldn't be obtained from certain items.

- Mitigated an issue where ""Crab Pot"" would clip through terrains.

- Fixed a bug where the drones of ""Massacre Drone"" didn't follow the main structure of buildings.

- Fixed a bug where the name of the object targeted with ""Retrieving Rod"" would flicker.

- Fixed a bug where buildings constructed below sea level such as inside caves, could shift their position when reloading the game. (This fix does not affect buildings that have already shifted.)

- Fixed a bug where the ON/OFF state of ""Switches"" were not saved or loaded properly.

- Fixed an issue where automatic crafting could be interrupted when crafting buildings and ""Craft Connectors"" were placed too closely together.

- Fixed a bug where the effects of the ""Sprinkler"" and ""Extensive Sprinkler"" were not displayed correctly.

- Fixed an issue where items stored in ""Thermal Power Plant"" could be duplicated.

- Fixed a bug where half floors could be clipped through in multiplayer.

- Fixed a bug where buildings could sometimes remain floating in the air.

- Fixed a bug where the katana could not be drawn from its sheath when using apperance equipment.

- Fixed a lighting bug that occurred when using appearance equipment.

- Fixed a bug where ""Attack Up"" and ""Defense Down"" effects were not synchronized on other clients in multiplayer.

- Fixed a bug where appearance equipment would sometimes not appear correctly on other players’ screens in multiplayer.

- Fixed an issue where appearance equipment was not applied correctly under certain conditions.

- Fixed a bug where enemies would sometimes appear in unintended poses immediately after spawning.

- Fixed a bug where certain enemies would do nothing and then attack a different target after approaching their target in multiplayer.

- Fixed a bug where enemies that are supposed to counterattack the attacking player would sometimes counterattack other players who didn’t attack in multiplayer.

- Fixed an issue where sound effects of ""Goblin Sword"" attack could be heard from far away.

- Fixed a bug where falling rock traps in the boss ""Inferno Whale"" area could sometimes clip through the terrain.

- Fixed a bug where the states of the eyes of the mid-boss ""Cyclops"" was not synchronized in multiplayer.

- Fixed a bug where the Life of the destructible weak point of the boss ""Fafnir"" did not increase each time it was destroyed.

- Fixed a bug where the type of the warning effect for the boss “Fleur” did not match the actual attack.

- Fixed an issue where Lance Bearer became Sword Bearer when captured.

- Fixed an issue where the same pet could be summoned more than once at the same time.

- Fixed a bug where the activation area for starting Anubis’s Trial in Miasma Wetlands was misplaced.

- Fixed a bug where the boss’s animation would become mistimed after the boss introduction sequence ended.

- Adjusted sound levels in ""Quicksand Labyrinth"".

- Fixed an issue where using the skill ""Taunt"" could sometimes cause the game to become unplayable.

- Fixed a bug where the damage of the skill ""Excalibur"" was not calculated correctly.

- Fixed a bug where the skill tree would sometimes fail to scroll to the selected skill’s category when using a gamepad.

- Fixed an issue where hotkey numbers overlapped with text when font size was set to maximum.