◆ Newly Added Content
- Unlocked new caves in ""Brigandine Valley"", ""Sherbert Iceberg,"", ""Unnefell Deser"", and ""Miasma Wetlands"".
- Unlocked the new era ""Craftopia Era"". New items are available to craft.
- Added a button to refund allocated skill points, making it easier to reallocate them to other skills.
- Added a new world “Empty Island”.
You can select “Empty Island” from the world selection screen.
Use ""Inter-character Cloud Storage"" to bring items from your regular world and create your very own island!
Items that allow for terrain customization are planned to be added in future updates.
- ""Merchant Smith"" visits the village in ""Inferno Volcano"".
- Added new weapons:
• Energy Bullet
Those weapons below can be crafted with ""Blueprints"", and can be used to shoot ""Energy Bullet"" if equipped:
• Rifle IV
• Assault Rifle IV
• Shotgun IV
• Submachine Gun IV
- Added ""Blueprint of Wooden Stick"".
- Added a new item ""Garbage"". You can craft it on ""Workbench"".
- Added a new item ""Vacuum Cleaner"".
You can pull in and collect items from the direction you're aiming with it.
- Added attachments for guns.
After you find ""Blueprints"" for those attachments somewhere in the world, you will be able to craft them.
- Added a new item ""Farming Hoe"".
Attacking Farming Plots with Farming Hoe tills soils, and you can harvest more crops from those plots.
- Added a new item ""Inter-character Cloud Storage"".
Items stored in this storage can be shared between your characters.
- Added two new items: “World Heritage: Statue of Liberty” and “World Heritage: Parthenon”.
They can only be constructed at specific locations on an Empty Island, and grant special effects upon completion.
- Added the “Raid” event.
This event is triggered when a World Heritage is built on an Empty Island and its effect level reaches 2 or higher.
A swarm of enemies will come to destroy the World Heritage, so a solid defense is crucial to survive the raid.
Use defensive structures such as ""Guard Machinegun Turrets"" and ""Barricades"" to protect the World Heritage!
- Added new module items:
• High-power Booster
• Feather
• Steering Wheel
• Wheel
• Screw Propeller
- Added new ""Auxiliary Equipment"".
- Added new item ""Trader's Table"".
Placing this table will attract Trader with who you can exchange crops with special items.
- Added new item ""Compost Box"".
It consumes crops placed inside to produce ""Fertilizer"".
- Added ""Alchemical Cauldron"".
It consumes ""Alchemical Catalyst"" and ""Alchemical Reagent"" to synthesis items.
- ""Messenger of God"" is awaiting you in the deepest depths of the volcano ruin.
- Added new cave in ""Inferno Volcano"" where you can obtain special material items.
- ""Ruin of the End"" in ""Inferno Volcano"" is now available.
- Added new skills:
• Wood Cutter
• Magic Drill
◆ Balance Adjustments
- Unlocked the refining level cap.
By increasing your World Level and using more advanced refineries, you can now refine items to even higher levels.
- Adjusted the hit boxes for normal attacks and certain skills with one-handed swords
- Increased the level cap of players to 80.
- Adjusted the falling rock traps in the boss ""Inferno Whale"" area so they now roll slightly toward the boss.
- Dragon-type bosses now only fire their ball breath attack straight forward from their heads.
- Changed the damage reaction caused by ""Pekomet"" meteors.
- Adjusted ""Paladin"":
• The warning effect for ""A Piece of Cake"" now displays slightly longer.
• Slightly increased the model size, and adjusted its behavior accordingly.
• Paladin will no longer wander away from its spawn point.
- Anubis can now give you new items in exchange.
◆ Functional Improvements
- Changed the inquiry form to automatically detect mods usage when opened.
Please note that this only applies to mods from Steam Workshop.
- When loading fails, the specific file that failed to load will now be displayed.
- Merged duplicate category names in the crafting menu.
- Added a stack splitting feature that allows players to specify item quantities in the inventory. You can check the controls in the inventory screen.
- Control Console no longer disappears after the Wedge Tower is repaired.
- Removed the sound effect emitted from already acquired Soul Orbs.
- Adjusted speed and turning rate of tractors to prevent them from rolling over.
- Adjusted the firing angle of the machine gun of ""Combat Helicopter"".
- ""Wooden Ladder"" is no longer affected by gravity and now snaps to walls placed in Action Placement Mode.
- Targets detected while using the Detector are now displayed on the minimap.
- Mitigated an issue where some ceiling lights were illuminating through the back side of the ceiling.
- Adjusted the placement range of 1/4 floors and walls to a more appropriate distance.
- You will no longer drown when swimming on deep water surfaces.
- Controllers no longer vibrate when the boss ""Inferno Whale"" passes through the ground.
- Added the visual effect to the boss ""Inferno Whale"".
- Limited the range of the warning message for the boss Hydra's charged breath is displayed.
- Added sound effects to the boss ""Inferno Whale"" and its related objects.
- Adjusted the visual effects and falling pattern of Pekomet’s meteor attack.
- Dragon-type bosses now turn to face the player.
- Fixed an issue where some effects of the ""Elephant"" were difficult to see.
- Bosses charmed no longer display the boss Life bar.
- You can now move across water while riding ""Mini Inferno Whale"".
- The boss room in dungeons now waits for a short period before resetting when exited.
- Added map hints for hunting and gathering quests.
- Added a display showing the current floor during Boss Rush Dungeon challenges.
Also adjusted the position of the elapsed time display.
- Map key prompt is no longer displayed in the UI while inside dungeons.
- Added a button to decrease skill levels in the skill tree UI,
- Added default gamepad shortcut key bindings for Hotkeys(1 through 0).
This change does not affect players who have already customized their key bindings.
◆ Bug Fixes
- Fixed an issue where joining a multiplayer game could cause the game to become unplayable sometimes.
- Fixed an issue where some texts in ""Pet Management Machine"" overlapped with buttons.
- Fixed a bug where the direction of the arrow indicating other players' positions could sometimes be reversed left-to-right in multiplayer.
- Fixed a bug where players would land on top of the terminal when warping to a tower.
- Fixed a bug where gamepad input became unresponsive when naming map stamps.
- Fixed a bug where dropped ""Gremlin's Poison Shield"" and ""Gremlin's Ice Shield"" would inflict damage to surroundings.
- Fixed a bug where the Merchant Smith in Owatatsu Archipelago was selling the same item in two slots.
- Fixed a bug where the crafting recipe for ""Baseball Cap"" included the skill ""Gold Crush"".
- Fixed a bug where certain items that are not obtainable in standard worlds could be obtained in Creative Mode.
- Vehicles can no longer use cannons to prevent potential bugs.
- Fixed an issue where Stored Energy couldn't be obtained from certain items.
- Mitigated an issue where ""Crab Pot"" would clip through terrains.
- Fixed a bug where the drones of ""Massacre Drone"" didn't follow the main structure of buildings.
- Fixed a bug where the name of the object targeted with ""Retrieving Rod"" would flicker.
- Fixed a bug where buildings constructed below sea level such as inside caves, could shift their position when reloading the game. (This fix does not affect buildings that have already shifted.)
- Fixed a bug where the ON/OFF state of ""Switches"" were not saved or loaded properly.
- Fixed an issue where automatic crafting could be interrupted when crafting buildings and ""Craft Connectors"" were placed too closely together.
- Fixed a bug where the effects of the ""Sprinkler"" and ""Extensive Sprinkler"" were not displayed correctly.
- Fixed an issue where items stored in ""Thermal Power Plant"" could be duplicated.
- Fixed a bug where half floors could be clipped through in multiplayer.
- Fixed a bug where buildings could sometimes remain floating in the air.
- Fixed a bug where the katana could not be drawn from its sheath when using apperance equipment.
- Fixed a lighting bug that occurred when using appearance equipment.
- Fixed a bug where ""Attack Up"" and ""Defense Down"" effects were not synchronized on other clients in multiplayer.
- Fixed a bug where appearance equipment would sometimes not appear correctly on other players’ screens in multiplayer.
- Fixed an issue where appearance equipment was not applied correctly under certain conditions.
- Fixed a bug where enemies would sometimes appear in unintended poses immediately after spawning.
- Fixed a bug where certain enemies would do nothing and then attack a different target after approaching their target in multiplayer.
- Fixed a bug where enemies that are supposed to counterattack the attacking player would sometimes counterattack other players who didn’t attack in multiplayer.
- Fixed an issue where sound effects of ""Goblin Sword"" attack could be heard from far away.
- Fixed a bug where falling rock traps in the boss ""Inferno Whale"" area could sometimes clip through the terrain.
- Fixed a bug where the states of the eyes of the mid-boss ""Cyclops"" was not synchronized in multiplayer.
- Fixed a bug where the Life of the destructible weak point of the boss ""Fafnir"" did not increase each time it was destroyed.
- Fixed a bug where the type of the warning effect for the boss “Fleur” did not match the actual attack.
- Fixed an issue where Lance Bearer became Sword Bearer when captured.
- Fixed an issue where the same pet could be summoned more than once at the same time.
- Fixed a bug where the activation area for starting Anubis’s Trial in Miasma Wetlands was misplaced.
- Fixed a bug where the boss’s animation would become mistimed after the boss introduction sequence ended.
- Adjusted sound levels in ""Quicksand Labyrinth"".
- Fixed an issue where using the skill ""Taunt"" could sometimes cause the game to become unplayable.
- Fixed a bug where the damage of the skill ""Excalibur"" was not calculated correctly.
- Fixed a bug where the skill tree would sometimes fail to scroll to the selected skill’s category when using a gamepad.
- Fixed an issue where hotkey numbers overlapped with text when font size was set to maximum.