This is an archive of patch notes originally posted on 30 Nov 2023.

Baldur's Gate 3

Patch #5 Now Live!

Posted by SaloAtLarian on

Update: Mac players, Patch 5 is now live on Steam with Hotfix 14!

Hello everyone,

Patch 5 is now live for Baldur’s Gate 3! Today’s patch is our most feature-filled update yet, and we’ve prepared a special Community Update to really do it justice. For a deep dive into Patch 5, head here.

This update brings brand new epilogues, new game modes and much more - including improved inventory access. No more recruiting and dismissing party members to get ahold of that clown corpse they’ve been holding on to for you. Thanks, Karlach!

Patch 5 is also so beefy, it has once again been defeated by the Steam character limit. Head to the following link to witness the notes in their magnificent splendour.[baldursgate3.game] We recommend reading over them with a nice mug of something warm, next to a roaring fire.

Please note that with new patches, some installed mods may become temporarily incompatible. If you experience any issues after installing Patch 5, please check if the issue persists with all mods uninstalled. If it persists, please reach out to our support team[larian.com] with your report.

Without further ado, here are your Patch 5 highlights. Thank you for all your feedback, and thank you for playing Baldur’s Gate 3.

HIGHLIGHTS


Main Highlights

  • Epilogue: An entirely new section at the end of the game after the defeat of the the Netherbrain that aims to provide a well-deserved sense of closure with your allies.
  • Two new play modes: Honour Mode and Custom Mode.
  • Many performance improvements, particularly in Act III.
  • Added dynamic resolution for PS5.
  • Players playing on machines with low VRAM/RAM should see improved performance.
  • The game is now available in Korean!
  • While at camp, you can now access and manage the inventories of companions who aren't in your active party.
  • Added a brand new fight in Ramazith’s Tower if you betray Nightsong there.
  • Orin’s outfit now drops as loot and is wearable by anyone. We also gave it a suitably disgusting description and name.

Other Highlights

  • Shadowheart will always be the owner of the artefact during the tutorial if she is a follower.
  • Becoming half-illithid will now also visually affect your eyes.
  • Basic Action variations (e.g. a free version of Dash that you can perform because of a class feature) that share a hotkey by default will now gain a hotkey according to a certain priority order.
  • A romanced Minthara can now refer to her bond with you using a drow word for deep, unbreakable love.
  • Fixed a bug where party members would sometimes not change back into the armour set they were displaying before entering camp.
  • You can now talk to Mol more about her contract with Raphael in the Guildhall.
  • Withers will sneakily resurrect any dead companions that fell before the final battle so they can join the ending cinematics. What a helpful skeleton.
  • Gave Jaheira her own scene with Danthelon if she approaches him alone.
  • Improved the physics of characters and walls to prevent NPCs being able to shoot through ceilings inside houses.
  • Fixed an issue where Gale's scene with Mystra after the final combat of the game only played if you had no one else in your party.
  • Made cinematic tweaks to restore sections of Astarion's Act III Ascendant sex scene.
  • Improved companion reactivity when making the decision before the Netherbrain.
  • The loading screen art now unlocks gradually as you progress through the game.
  • Boo will no longer take damage when thrown.
  • Fixed the puzzle in Cazador's Palace.
  • Fixed the screen going black during Astarion's endgame romance scene.
  • Added some additional audio and cinematic work to the intimate scene with the drow in Sharess' Caress.
  • Wild Shapes that do not have weapons will now benefit from having the Tavern Brawler feat.

Read the full Patch Notes here[baldursgate3.game]