Howdy Survivors!
For this weekend in the V2.1 b7 update we have for you several fixes to bugs and exploits.
TFP wish you a great weekend!
Here is what changed since V.21 b5:
Added
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Left and Right to the shape menu
Wedge60 Tip 1/2 Ramp Tip 1/2 Corner Incline Left and Right to the shape menu
Missing localization for several POIs
Curtains and Drapes Variant Helper and recipe
Hanging Log 1 and 2
XML conditional function "has_entitlement", allowing to check whether the user has the named entitlement
Game Event Action for completing challenges.
Changed
Updated game event game_on_respawn_permanent to remove biome badges and reset hazard timers to default
Hanging Corpse Log 1-3 now downgrades to Hanging Log 1 or 2
Update localization for Shepherd’s Pie
Removed "Animation queue full" warning
Storm particles no longer fall into the inside of POI's
Fixed
Hazard Screen Effect for Wasteland and Snow Biomes do now stretch properly at ultra-wide resolutions
Permadeath is again dropping player backpack.
Hotswapping item consumable exploit
Miner's Mending perk repeatedly halves critical injury when swapping mining tools
Xbox series X/S lighting issue
Modding Bug: Lootable zombies no longer have localized names
Setting storms to 0% would not cancel a biome's current storm until the next random weather change
Zombies dying from old age are no longer dropping bags
Adjusted colliders on iron and wooden cellar doors to remove the thin gap that allowed a wallclip exploit
Players can once again report POI placed signs as the sign has no author
AI run away task did not respond to player noise